reporust_rebootcancel

108,155 Commits over 3,867 Days - 1.17cph!

4 Years Ago
WIP cloth stuff
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
Fix passthrough not showing for windmills, solar panels, and fuel generators
4 Years Ago
merge from main
4 Years Ago
Material updates
4 Years Ago
Conversion script edit
4 Years Ago
Rename orb shader for auto conversion
4 Years Ago
Flare shader change
4 Years Ago
Script error fix
4 Years Ago
Flare material conversions
4 Years Ago
Added support for flare shader conversion. Added blank flare shaders.
4 Years Ago
Missed file
4 Years Ago
▆▆▅▅▉▅▍ ▍▅▊▄▍▅▌ ▇▇█▊▌▅▉ █▄▅▇▋▅▋▋▊ ▆▋▌▇▉▆ ▄▅▄▉ (▄▄▆▊▊▍▌▍ ▋▅ ▇▄▅██▋▆▄▋ ▌▍ ▅▅▉█▆▄▌▇▅▇ ▇▉▆▄█▆▇▉█▍ ▅▍▊) ▇▆▉█▍▋▍ ▍█▅▉▌▍▊ ▆▇▌▍▊▊▌ ▍█▍▇▍ ▉▍ █▆▍▋ ▆ ▉▆▅▊▊▌▉ ▅▇ ▍█▊▅▉▉▄▅▉ (▍▉▇▋▇▋▊ ▄▄▆▄)
4 Years Ago
cherrypicking 54339, 54340
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from AudioSettingsFix
4 Years Ago
Fixed getting stuck in large fishing village building via roof
4 Years Ago
Merge from voiceprops
4 Years Ago
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4 Years Ago
Don't show "1ft" on wire or hose items, since they're currently unlimited
4 Years Ago
Fix search placeholder label appearing when opening the crafting menu even if text is in the search bar
4 Years Ago
Fixed cargo ship crate decaying
4 Years Ago
Remove incorrect debug print and add a default quality setting for files that have just switched to compressed
4 Years Ago
Fix not being able to place water items (boogie board/kayak/etc) on water if the ocean level has been changed
4 Years Ago
Updated all audio files with quality @ 0% to quality 80%
4 Years Ago
Import analyzer now include warning for low compression quality
4 Years Ago
Have the audio analyzer skip the new WorldMusic path. There's a noticeable drop in listening quality between 100 and 80 quality on the new music. Set its quality back to 100.
4 Years Ago
Ran audio importer on the new sounds since last time it ran
4 Years Ago
Add a minimum audio compression quality. Currently the same as the maximum quality as I didn't detect anything that's intentionally using less than max
4 Years Ago
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4 Years Ago
Merge from voiceprops
4 Years Ago
Some more logs for audio issue, output files for external inspection
4 Years Ago
Remove dismount eye check transforms on existing mountables
4 Years Ago
Remove the CheckInsideNonConvexMesh check I added
4 Years Ago
Remove dismountCheckEyes, use the player's TriggerPoint instead. More reliable as a test of whether the player will actually clip through anything going from their seat to a potential dismount point, particularly since dismountCheckEyes was checked per vehicle, not per seat.
4 Years Ago
Add world.rendermap to render a high res PNG of the map
4 Years Ago
skin approval
4 Years Ago
Manifest
4 Years Ago
Craggy
4 Years Ago
Proc map fix
4 Years Ago
decal fixes
4 Years Ago
Additional light data
4 Years Ago
project version
4 Years Ago
meta files
4 Years Ago
Merge fix