reporust_rebootcancel

108,027 Commits over 3,867 Days - 1.16cph!

4 Years Ago
reverted glass
4 Years Ago
wooden walkways large set greybox models
4 Years Ago
Compile and merge fixes
4 Years Ago
armored passenger LOD/LOD setup adding glass to armored module + conditional setup / fixed some conditional on collision
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Added some more console responses when using the inventory loadout commands Added inventory.listloadouts to list all saved loadouts Loadouts will now save the contents of an item, so weapon attachments will now be saved/loaded
4 Years Ago
Remove F10 screenshot option again as the image FX don't upscale, defeating the point. ☹️
4 Years Ago
F10 now takes a large screenshot with FX (AA, DOF, sharpening) still on, much like F4 does. Also fixed a bug in F9 screenshots, they now disable AA as they're supposed to.
4 Years Ago
Gibs can now inherit velocity. Car module gibs now DO inherit velocity.
4 Years Ago
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4 Years Ago
Merge from Main -> Vehicles
4 Years Ago
Merge vehicle decay changes -> Main.
4 Years Ago
Fix decay tick time scaling
4 Years Ago
Don't damage engine internal items when damage is of the decay type. Removes the need for the player trick of removing engine internals from stationary cars to stop them decaying. Don't decay modular cars at all if they're on a powered vehicle lift.
4 Years Ago
Codegen + mainfest + protobuf id changes
4 Years Ago
Merge from main
4 Years Ago
New WaterInflatable protection config for boogie board and inner tube, makes them much more vulnerable to bullet and slash damage and fixes them being invulnerable to thrown weapons Also fixed paddling pool not taking damage from thrown weapons
4 Years Ago
Make the other Health hurt methods non-virtual, since none are currently overridden and they all call into the main one.
4 Years Ago
Pressing the up arrow key while typing a demo name in the demo recorder UI will now fill in the last recorded demo name (for easily naming takes like 001, 002, etc)
4 Years Ago
Made a client version of the out of water check since the buoyancy check will only work on the server in builds
4 Years Ago
Inherit 50% of player velocity when placing boogie board
4 Years Ago
Merge hackable crate mass increase -> Main
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
missed files
4 Years Ago
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4 Years Ago
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4 Years Ago
boosts icon and text changes
4 Years Ago
phrase fix
4 Years Ago
Merge from monument_hierarchy_flatten
4 Years Ago
Unflattening hierarchies of spawned monument prefabs
4 Years Ago
fishing_village_a monument files/folders prep work
4 Years Ago
Turned it on
4 Years Ago
Added an option to only allow valid items to be added to mixing table inventory (disabled)
4 Years Ago
loot panel scene
4 Years Ago
Removed composter collider from mixing table Fixed preventbuilding volume on the incorrect layer
4 Years Ago
Mixing table bounds and volumes tweaks so it can be placed inside a 1x1
4 Years Ago
NRE fix
4 Years Ago
Increase HackableCrate mass from 500kg to 1500kg
4 Years Ago
wrapping up roof conditionals
4 Years Ago
Merge from midiconvar
4 Years Ago
Update some error strings
4 Years Ago
removing unused textures
4 Years Ago
armored passenger module material/texture merge switched panel with armored module
4 Years Ago
Add MIDI support for multiple commands separated with ; and toggle commands prefixed with
4 Years Ago
Don't allow empty commands