reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

3 Years Ago
Unloader can unload wagons
3 Years Ago
Rather than unloading all at once, have the wagons progressively unload as the animation plays. A little more complex, but if e.g. your wagon is destroyed while unloading, it'll make more sense that you receive half the loot.
3 Years Ago
Commit underwater_lab_glass and EngineUI.prefab because Unity really wants to change them after the downgrade
3 Years Ago
Unloadable wagons fill and empty. Properly setting ore visuals (not animated yet).
3 Years Ago
Added copyable player id/name fields to cassette info
3 Years Ago
Initial prototype
3 Years Ago
Subtract 71684 and 71722 - troubleshooting build issue
3 Years Ago
Clean up
3 Years Ago
WIP map of the nexus in GameUI
3 Years Ago
Increased default max sprays per player (25 -> 40)
3 Years Ago
Fixed free spray sfx only playing for local player
3 Years Ago
Merge from media_projects
3 Years Ago
Merge from main
3 Years Ago
Show a crosshair when in free spray mode
3 Years Ago
▅▍▇ ▋▄█▆▆▅▅▊▅ ▅▋▇▍▍▋▆ ▇▍ ▆▉▆▄▉ ▍▍█▍ ▄▋█▊▌ ▊▅▊▋▋▄▄ ▊█▋▋▊▊▌▄ ▇▊▅▌▍▍█▅▋
3 Years Ago
Fixes from code review, gibs is enabled again on ent kill
3 Years Ago
Coaling tower collector
3 Years Ago
merge from main
3 Years Ago
Merge torch despawn + backspawn despawn
3 Years Ago
Merge from main
3 Years Ago
Merge repairable windows + ownerid fix
3 Years Ago
merge from shopfront fixes
3 Years Ago
Moved some files around
3 Years Ago
Tweaked sky brightness, contrast and fogginess on some weather profiles
3 Years Ago
Environment quality / further reduced impact of building environment volumes Slowed down transition time
3 Years Ago
Increased sunlight intensity and tweaked ambient color Switched tone mapping on biome postfx to ACES and removed some color correction tweaks to compensate / see if it can be replaced with custom tonemapping in the next iteration
3 Years Ago
Merge from main
3 Years Ago
Better rail terrain blending
3 Years Ago
merge from misc_fixes_june22
3 Years Ago
Manifest and codegen
3 Years Ago
Tidied up settings files
3 Years Ago
Moved attenuation factors
3 Years Ago
AI designer spam fix
3 Years Ago
vacuum tube anim updates, removed test anim
3 Years Ago
Merge from lookup_opt
3 Years Ago
Moved a lot of material properties away from the material and controlled by code.
3 Years Ago
Additional cliff terrain checks to prevent spawning on rail in certain edge cases
3 Years Ago
Added coaling tower logo Updated coaling tower prefab
3 Years Ago
teleport tests
3 Years Ago
merge from contact_reporting
3 Years Ago
▉█▇▌█ ▆▍▅█ ▆▄▉▄▇_▇▅▉▇▇▆_▊▄▋ - ▋▅█▋▉▄▉ ▅▇▆
3 Years Ago
Painted train topology in trainyard on rails
3 Years Ago
Merge from main
3 Years Ago
Slightly lowered sky brightness Slightly lowered ambient and reflection intensity Reduced the effect of environment volumes Slightly reduced ambient color brightness Tweaked weather clear sky brightness
3 Years Ago
Unlocking Day.LightIntensity and Night.LightIntensity so they can be set higher than 8
3 Years Ago
More WIP ore wagon code
3 Years Ago
merge from main
3 Years Ago
Derailed the trainyard static trains
3 Years Ago
Track the 5 latest unique players to make modifications to each paintable entity
3 Years Ago
Better audio styling