114,796 Commits over 3,959 Days - 1.21cph!
Raise the round winner info so it doesn't overlap world-space cards
Set up the transparent card images, use them in the UI
Fix server compile on PlayingCardsViewmodel
Update WinnerBreakdown RPC handling
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Added support for tunnel entrances inside monuments
No longer spawn tunnel entrances next to monuments that already have a tunnel entrance
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Harbor dockwalls now have a long distance LOD3 to avoid the floating effect it has had
track if an AIZ is sleeping
BaseNavigator now supports pause/resume.
AI sleep/wake now pauses/resumes navigation and movement ticks.
Fixed a bunch of desc typos and updated some outdated descriptions to be more helpful to newer players
Smoother terrain anchors in excavator scene
When terrain not cooperate, make terrain eat dirt - junkyard
Blocked one way shooting on junkyard's recycler roof, fixed floating fences at junkyard
Fixed barrels clipping at dome, improved terrain behaviour around ground objects
Military tunnels now use the train tunnels flag on their environment volumes (fixes distance light bleed)
Bumped texture res of road_a albedo
Rusty roadside vehicle LOD4 materials transition more seamless
Forgot some prefab for airfield over the weekend
Road signs now cast shadows
Properly assign playing cards on vm
Disable UI cards
Replace a few remaining roadsigns of the old type on HapisIsland with the newer spawnable or static variants
Restrict junkpile updates even further using HasCloseConnections
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Move flame turret and auto turret budgeted update into the sync transform window
Budget Auto Turret target scan (0.5s)
Cancel TimeoutTurn invoke if game ends
Delete 95% of the CCTVRender code (RIP)
Recycle the rest for rendering special screenshots
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mine tunnel material fix
remnant container shadow proxy tweak
fixed an incorrect cliff LOD terrain mask
arid double stack cliff prefabs
near final cliffs spawn settings, coverage is good, collision minimal and doesn't take too long
experimenting with stacked cliffs prefabs
friday fixes - airfield, satdish, dome