reporust_rebootcancel

98,477 Commits over 3,683 Days - 1.11cph!

8 Years Ago
Disabled sharpen on taa; already doing it later down the pipe Replaced anti-aliasing toggle option with dropdown: off, fxaa, smaa, txaa (needs backend/convar work) Modified dropdown code to allow setting image color on dropdown option (off=dark)
8 Years Ago
Fixed possible NRE's in LifeInfographic
8 Years Ago
Probably fixed loot sometimes opening with the wrong panel
8 Years Ago
Fixed taa component position
8 Years Ago
Mixed in unity-std temporal anti-aliasing; has proper tonemap+reverse => filters bloom flicker; kept best of both Better integration with native motion vectors Added FXAA as an option for low end
8 Years Ago
Client optimizations
8 Years Ago
Merge from main
8 Years Ago
Xp garbage
8 Years Ago
Latest Natives
8 Years Ago
Reduced glove and boot bullet and melee protection by 50%
8 Years Ago
Merge from main
8 Years Ago
Fixed Note NRE
8 Years Ago
XP saving uses protobuffers, no garbage XP databases will be converted on first run
8 Years Ago
Added custom version of playdead's temporal anti-aliasing
8 Years Ago
Updated Sqlite Sqlite thread safe Sqlite insert speed unit tests Increased default server.queriesPerSecond Fixed raknet debug output in server console
8 Years Ago
GC--
8 Years Ago
Fixed item ownership distributing far more than 100% of total XP
8 Years Ago
Disabled research tables
8 Years Ago
SQlite Speedups
8 Years Ago
Disable collecting XP stats (server perf test)
8 Years Ago
Rain collision disabled (lag)
8 Years Ago
Full screen non exclusive - hoping to fix cursor weird fuckup shit fuck off unity
8 Years Ago
Added rust/std ability to override standard lighting Fixed revz rain visible through objects (RUST-905)
8 Years Ago
Fixed UI notifications getting stuck on reconnect (RUST-1099)
8 Years Ago
Fixed dragging out of inventory not always dropping items
8 Years Ago
Fixed revz dof
8 Years Ago
removed a crate spawn from the runway (left over)
8 Years Ago
removing (deleting this time) rotors from the airfield helis
8 Years Ago
fix for > 100% owneship bug
8 Years Ago
Improved responsiveness of throwables
8 Years Ago
repair bench at lvl 7 found weapons have slightly more condition (get a couple clips out of them now)
8 Years Ago
Downgrading to Unity b21 (fixes full screen issues, unlimited framerate on ds)
8 Years Ago
NRE fix
8 Years Ago
corrected pivots on projectiles added tumble values to thrown weapons
8 Years Ago
Fixed a missing collider on trainyard Turned on objects that had been automatically turned off in dungeons
8 Years Ago
All staging and prerelease branches add the dev branch indicator to the branding UI
8 Years Ago
Merge from main
8 Years Ago
Merge from gunplay3
8 Years Ago
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
8 Years Ago
Test
8 Years Ago
Server now checks client beta name on connect (seeing if this works)
8 Years Ago
Re-adding music system code
8 Years Ago
Cherry picking goosey's shit from prerelease
8 Years Ago
Merge from main
8 Years Ago
adjusted tech tree buffed eoka buffed stone spear stone spear unlocks earlier nerfed cost of sword/machette gain xp for gutting fish gain xp when cloth/leather is used in a recipie protocol++
8 Years Ago
DERP - (float)
8 Years Ago
fix for sleepers appearing standing up (until you approach them)
8 Years Ago
xp when crafting ingredients are used halved xp when gathering fixed incendiary rockets not being craftable research table not craftable using a repair bench adds the user as a partial owner fishing traps give xp lots of ownership sharing for various actions (cooking, smelting, etc ) protocol++
8 Years Ago
added code for 3rd person aiming/throwing of 1handed / 2handed weapons tweaked throw animations
8 Years Ago
3rd person animations for the player aiming and throwing 1hand or 2hand weapons