127,005 Commits over 4,109 Days - 1.29cph!
Fix index out of range error on a specific spraycan colour
Checkin desk
-Added colliders and LODs
-Created a prefab
-Tweaked vertex painting
Skull trophies show streamer name
Fix editor creating skulls that had normal name & streamer mode both set to streamer name
Skull trophies update to streamer mode if streamer mode is enabled at runtime
Fix skull give notices not using streamer mode outside of the editor
merge from main -> streamer_mode_skull
Add `repair_inventory` convar to repair all items in inventory
`infinite_ammo` convar will also prevent condition loss of weapons & tools
Final atlas files.
Scene backup
`reloadweapons` will also work on flamethrower & water guns
Fix infinite ammo for rocket launcher, apply to flamethrower & water gun
merge from main -> infinite_ammo_convar
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Enable showing bag quota for bed & towel items too
Cache list of sleeping bags per player on the server & network to clients
Show current bag quota in item amount when placing bag
Can disable showing bag quota in item amount by setting `bag_quota_item_amount` false
Can set `max_sleeping_bags` to -1 to disable the toasts & bag limit
Codegen
https://files.facepunch.com/jakerich/1b1711b1/oarP1RLiz1Kwy2D1.mp4
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merge from vending_overstack_fix
Merge from main -> respawn_changes
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Revert cover point changes just for merge to main
Fix compile error from GetInfoBool defined twice
merge from streamer_mode_skull
merge from twitchrivals_event_items
Editor script Set now auto sets weapon config sizes
Added a Standard-Wire variant as a workaround for powerline issue
Also change sleeping bag cluster delete icon
Make sleeping bag icon darken while held instead of lighten
Flag Twitch items as hidden
merge from building_skins_3 branch
Added Q / E indicators to pie menu
Removing unused code that was added for the previous UI (ContextMenuUI.SelectType and PieMenu.activatedOption)
checkin desk files for Isaac
Merge from building_skins_3
precision tweaks to roof triangle up collider
fixed concave conditional lookup being hooked up with a convex piece
removed offset in SC triangle.down prefab
removed offset in SC triangle.down prefab
Fixed potato graphics metalness issue on SC material
fixed jittery SC foundation steps
Merge from more_map_markers (better display and management of map markers)