reporust_rebootcancel

128,815 Commits over 4,232 Days - 1.27cph!

2 Years Ago
Updated mesh decal shaders to improve blending, support per-channel blend flags and property blocks (forwanted poster)
2 Years Ago
Spawning, pop, debug stuff, UI lerping.
2 Years Ago
Render tool changes: - Added resolution matching - GameObject searching - Cache - Layout changes - More processing setup
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
powerplant 2.0 greybox canditate progress
2 Years Ago
Moved lock to R hing of the bar doors
2 Years Ago
Added Rail Road Planter Folders, Materials and Models Setup Basic Prefab for Rail Road Planter
2 Years Ago
Fixed Bath Tub Planter Dirt not being Culled
2 Years Ago
merge from main
2 Years Ago
Removed DLC from loot tables Rocking chair crafting setup Rocking chair no longer default Torch holder crafting setup Torch holder no longer default Fixed minecart planter desc token conflict minecart planter no longer default Bath Tub Planter no longer default 3 single hero weapon rack crafting costs single hero weapon rack dlc unlocking storage barrel b and c DLC setup storage barrel no longer default Wooden Frontier Bar Doors dlc setup Wooden Frontier Bar Doors crafting setup Wooden Frontier Bar Doors no longer default
2 Years Ago
push door gesture update
2 Years Ago
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2 Years Ago
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2 Years Ago
Set hasBeenDrawn to be declared on editor only.
2 Years Ago
merge from cinematic_editor_frustum_drawing
2 Years Ago
merge from 3p_guitar_skins_fix
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Updated Wanted Poster Model to have a rear face
2 Years Ago
merge from base_decor_DLC
2 Years Ago
Fixed head information panel not displaying on the client
2 Years Ago
Fixed small trophy pooling issues
2 Years Ago
Fix head bags not dropping if inventory is full
2 Years Ago
Fixed network group assigning not working and throwing group inside errors for tutorial entities Also fixes tutorial trees getting added to the global broadcast list
2 Years Ago
Test map spawn pos move
2 Years Ago
Added a small rail loop to my test map
2 Years Ago
Fixed some broken prefabs
2 Years Ago
Fixed some chicken ping issues
2 Years Ago
Update LookAtTooltip after merge
2 Years Ago
Merge Main -> DroppedItemsOnVehicles
2 Years Ago
Manifest, codegen, protobufs
2 Years Ago
A few extra tail prefab updates
2 Years Ago
Merge from main
2 Years Ago
Train splines have changed again. Regenerating them.
2 Years Ago
Fixed incorrect deploy volume on wanted poster, adjust bounds on skin 2+3
2 Years Ago
Disable right foot IK during kick Make kick first person (head movement snapping is very problematic to solve)
2 Years Ago
Adjust cooldown time
2 Years Ago
Merge from FishTrophyAnimations
2 Years Ago
Hook up animation
2 Years Ago
replaced kick anim in animator, added additional avatar
2 Years Ago
Adjusted storage adaptor positioning on storage barrel to prevent adaptor deploy volumes intersecting with the collider of the barrel which was inadvertedly making invalid placements possible
2 Years Ago
Added rigged versions of all the fish types Added simple fish animation
2 Years Ago
Fixed unintended issues from 86687 StaticSolid layer mask change. Reinstated Vehicle_Large into the mask in some situations.
2 Years Ago
Potentially fixed size assertion/stride error when taking screenshot (make preview mesh update offscreen during snapshot render)
2 Years Ago
Expose separate effect slot for poster/picture
2 Years Ago
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2 Years Ago
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2 Years Ago
Tweaked concrete material inside the train tunnels / made a better concrete damage material
2 Years Ago
Tweaked train tunnel lighting to make it closer to how it was on release Reduced intensity of fill lights