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128,800 Commits over 4,232 Days - 1.27cph!

2 Years Ago
Client compile fix
2 Years Ago
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2 Years Ago
Skin bundle update
2 Years Ago
Rocking chair increases adjusts position as rock angle increases to prevent clipping.
2 Years Ago
Add an idle transition post kick anim so it doesn't just stop and adjust gesture duration so it doesn't end early Improves the snapping, still not 100%
2 Years Ago
Moved the kick action on the double doors to a radial menu, requiring a long hold Fits the action better, makes the player pause before opening which makes the gesture feel more natural
2 Years Ago
Scene2prefab to fix broken materials in train tunnel entrances in monuments
2 Years Ago
Moved rocking chair sign check and zero check math functions to mathx.
2 Years Ago
merge from halloween2023
2 Years Ago
Steamitem ref for draculamask fix Applied Rust halloween logo update
2 Years Ago
Merge fixes
2 Years Ago
merge from main
2 Years Ago
fixed broken filepaths in mirror shader
2 Years Ago
Increased Wanted Posters Scale
2 Years Ago
Updated Wanted Poster Material to use different material mode, changed from Transparent to Cutout
2 Years Ago
set mirror prefabs and all children of prefab root to deployed layer
2 Years Ago
Fixed DraculaMask pickup highlight
2 Years Ago
manifest
2 Years Ago
merge from main
2 Years Ago
merge from base_decor_DLC
2 Years Ago
Merge from main
2 Years Ago
merge from halloween2023
2 Years Ago
Fixed dracula mask crafting
2 Years Ago
Mask now protects head instead of body
2 Years Ago
Fixed guitar skins not working in third person
2 Years Ago
Disable trophy gathering from butcher knife Setup new skinning knife Fixed some decor dlc stuff being marked as researchable
2 Years Ago
Temp categories on wanted posters
2 Years Ago
Fix wanted poster screenshot sometimes including the local players clothing
2 Years Ago
Enabled the trophy drop on sharks
2 Years Ago
Don't let torch holder clip through ceiling
2 Years Ago
Fixed a misaligned deploy volume on the fish trophy
2 Years Ago
Fixed stag trophies not working
2 Years Ago
Subtract 88893 and apply LOD differently, broke a few edge cases
2 Years Ago
LOD adjustments for torch holder
2 Years Ago
Offset and adjust entity bounds for wanted posters to fix not being interactable/visible on some building grades
2 Years Ago
Set up wanted poster variants as skins
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
legacy bow texture resize world model / lods intial prefab(s) setup
2 Years Ago
merge from halloween2023
2 Years Ago
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2 Years Ago
Add `ammoCount` to Item and fallback to the item's ammo count when inside a chest / locker / player inventory (other than hotbar) Track all items on the server in `ItemManager.serverItems` dictionary so the item can be updated every time the `BaseProjectile` ammo is modified (normally it only can find item when inside player inventory) Save ammoCount in protobuf as an Int where 0 = null, 1 = 0, etc (since protobuf doesn't support nullable types)
2 Years Ago
legacy bow initial setup viewmodel, textures and materials
2 Years Ago
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2 Years Ago
merge from halloween2023
2 Years Ago
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2 Years Ago
frontier_mirror variants, gibs, setup prefabs, icons. cleaned up temp folder
2 Years Ago
Holding shift while right clicking items into the repair bench will apply the last skin automatically Allow skinning <0.75s but don't play the effect if it occured under that delay
2 Years Ago
merge from main