128,913 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Improve transitions out of the skydive animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Give parachutes their own protection properties, make them a bit tougher
Takes 4 rifle shots to take down, still needs more tuning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't go to the skydiving animation while noclipping
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed projectile invalids when firing from a parachute
 
                
                
                
                
                
             
         
        
            
            
            
                
                Use a Discard var for WaterInfo in IsInWaterVolume
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved boat shore drift, improving the decision on whether to drift, and with new shore-direction and shore-distance calculations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge fixes
Reduced pickup time of unpacked parachute to 8s (was 12s)
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from main -> global_networked_bases
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a couple of additional null checks to (per errors on Facepunch SEA1)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reverted accidental TerrainMeta changes from 
85561 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Atlas for flares.
Scene backup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                █▊▉▉▇ ▅▋█▊ █▇▊▅▆▇▆█_▍▅▅▅_▉▌▊
 
                
                
                
                
                
             
         
        
            
            
            
                
                Contrail & flare progress backup
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▋█▍▄▉▇ `▍▆▇▅▇▄▋` ▆▇▆▄▅▍▋
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show loot panel when backpacks other than your equipped one are selected
 
                
                
                
                
                
             
         
        
            
            
            
                
                quick retexture of the m39
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduced screwdrivers texture resolution to 1024
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduced suitcase texture resolution to 1024
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow moving items into backpacks by drag & drop items onto them
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▉▋█▉▆▍ █▊▉▋▍▊▌▉ ▆█▄▉▌▍ ▊▋▇██ █▅▉ ▋▅ ▇▌▆▄▊ ▉▍▌▌▉▋'▇ ▊█▇██▇▅▆▊ ▋▋▆▆ ▌█▍▄▌▌▌▍█▇ ▄▇▋▌▊█
 
                
                
                
                
                
             
         
        
            
            
            
                
                test for new 8x scope mesh & materials
 
                
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                ▆▉▌▍▇ ▄▌▌▌▄ ▉█▋▅▊▌ █▋▇▅▄▍▉▌ ▌▍▇▌ ▊▄▉ ▉▄▄▉ ▇▋▅▊▌▅/▌▇▌
 
                
                
                
                
                
             
         
        
            
            
            
                
                frontier wall and floor frames models and prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added LODs, colliders, and prefabs setup to suitcase models
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from airpatch_media
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Core building prefabs for frontier skin
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed wheel loading in invalid rotation if saved before 
85774
Wheel will now always be reset to default position on server boot (although we could revert this behaviour after the wipe if needed)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge Attack Helicopter -> Main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased the Cathode effect general sharpness as far as possible
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge Attack Helicopter -> Main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better turret interaction
 
                
                
                
                
                
             
         
        
            
            
            
                
                New fixcars loadout modes (Paddy request)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow driver inputs while in auto-hover move
 
                
                
                
                
                
             
         
        
            
            
            
                
                Post-process volume off by default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Gunner view is now higher resolution and less blurry/dusty
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't network contents of backpacks, only network the backpack (so it can be shown on other players)
Cycle the inventory when a backpack is added & removed (so backpacks update like clothing when added to sleepers)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from airpatch_media
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized F15 texture sizes.
Cheap F15 afterburner FX.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent items being added to backpacks when in normal inventory