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108,630 Commits over 3,867 Days - 1.17cph!

4 Years Ago
Optimizing Distance flares culling distances
4 Years Ago
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4 Years Ago
Tundra variants of overgrowth grasses
4 Years Ago
RustNative update (All biomes now have a unique heightmap noise type for better biome transitions / looks)
4 Years Ago
scene 2 prefab all - prefabs only
4 Years Ago
merge from AI main
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
BaseNavigator now correctly sets turn & max speed at init
4 Years Ago
merge from trees_bushes_spawn_settings
4 Years Ago
Added animal Chase state. Fixed chase speeds. Updated animal AI design file.
4 Years Ago
merge from bugfixes
4 Years Ago
Selective Scene2Prefab
4 Years Ago
Repainted LS splats Most monuments now dont export grass splat to give way to snow or sand in respective biomes Removed forest toplogy from bandit town, and reduced swamp topology surface
4 Years Ago
Harbors are no longer allowed to spawn on offshore islands (only on the main island)
4 Years Ago
Network++ Save++
4 Years Ago
Merge from tree_bushes_spawn_settings
4 Years Ago
4 Years Ago
Tree entity updates (collider and layer)
4 Years Ago
4 Years Ago
Added CullBushes toggle to BuildingBlock (enabled on square and triangle foundations)
4 Years Ago
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4 Years Ago
Caves terrain alpha map polish, draw distance overrides for a few surface visible tunnel segments to avoid seeing under terrain
4 Years Ago
sand decals review
4 Years Ago
Merge CardGames->Main. Protocol++. Adds: - Only the winner(s) in a showdown is now forced to show their hand. Others players can choose to show. - Local player can still see what cards they had in the left-side UI after folding. - Winner's hand is now shown in the central UI alert.
4 Years Ago
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4 Years Ago
If players get some scrap back (due to varied all-in amounts), show them as neutral in the UI instead of red
4 Years Ago
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4 Years Ago
Fix winner score not being sent anymore
4 Years Ago
Merge from HDRP_Art_Backport
4 Years Ago
Fix LeftRoundEarly bool check
4 Years Ago
Clear local player card data properly if they leave the table
4 Years Ago
Local player stop holding cards after folding (broke with the new changes to remember the cards they had)
4 Years Ago
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4 Years Ago
Improved alt looking head clamps, should look better when alt looking at extreme angles while the body is twisted
4 Years Ago
Increase local player folded card opacity
4 Years Ago
UI card display fix
4 Years Ago
skin approval
4 Years Ago
Arctic forest topology tweaks
4 Years Ago
Northwest
4 Years Ago
Arctic and tundra spawn population improvements
4 Years Ago
Arctic tree and bush prefabs Gave saplings and dead trees more height variation
4 Years Ago
Merge Main -> CardGames
4 Years Ago
progress
4 Years Ago
Tweaks to arid bush density and sizes
4 Years Ago
Remaining north
4 Years Ago
progress
4 Years Ago
updated crane setup for 360 yaw rotation, added engine rumble anim loop
4 Years Ago
Improvements to foliage displacement to try and eliminate clipping.