201,593 Commits over 4,171 Days - 2.01cph!

32 Days Ago
Fixed escape not working correctly with skinviewer fullscreen
32 Days Ago
Fixed swapped barrel and shelving in general tab decor category Restored missing assets in dlc tab
32 Days Ago
Fixed general store getting squashed on opened
32 Days Ago
Removed TrueShadow demo files
32 Days Ago
Updated TrueShadow
32 Days Ago
new_menu -> main
32 Days Ago
Just make the quit modal reference itself for quiting instead of the parent
32 Days Ago
Have a crack at Fuzzy Searching (searching doesnt need to be an exact match) Roll it out to the Server Browser search Setup a standardised api so we can use it everywhere
32 Days Ago
Merge from main
32 Days Ago
Clicking the option row redirects the click on the element on the right
32 Days Ago
Don't show the little arrow on the player indicator on the map in hardcore
32 Days Ago
merge from new_menu
32 Days Ago
Fixed store overlay page carrousel button staying selected Fixed page with no videos appearing white Fixed shipping container page missing video Fixed legacy wood wall and gate page missing video thumbnail
32 Days Ago
Merge from hardcore_refresh
32 Days Ago
Subtract 125897, want to rule it out of causing the empty loot spawns issue
32 Days Ago
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32 Days Ago
Fixed skin viewer post process following changes from main
32 Days Ago
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32 Days Ago
Merge from main
32 Days Ago
Try and fix that pesky quit modal again
32 Days Ago
Fix ultrawide gradient
32 Days Ago
Store nre fixes
32 Days Ago
Added a convar and setting to control scroll sensitivity
32 Days Ago
Remove hover on home text (bug fix)
32 Days Ago
Fix header stroke, add shadow to header
32 Days Ago
Server Tags, Connect modal footer links fix, scrollbar fix, social bar improvements
32 Days Ago
Improve social bar
32 Days Ago
Fix spacing on general skin tile
32 Days Ago
Fixed all bouncy scroll bars
32 Days Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
32 Days Ago
merge from new_menu
32 Days Ago
Legacy wall 1x1 asset
32 Days Ago
Updated engine.json
32 Days Ago
Updated new store still referencing old store assets Nuked old item store UI folder
32 Days Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
32 Days Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
32 Days Ago
Fix attack heli damagefx and headlight dynamic lod
32 Days Ago
legacy wood + update wall paper icon
32 Days Ago
update rtc image
32 Days Ago
Fixed vclouds setting not applying
32 Days Ago
merge from new_menu 🎉
32 Days Ago
Convared the UIEscapeCapture debug logs
32 Days Ago
Fixed DLC tab grid height
32 Days Ago
merge from new_menu
32 Days Ago
Bootstrap conflict fixes
32 Days Ago
merge from main
32 Days Ago
add atmosphere fog start/end ramp up distance
32 Days Ago
- Fix muzzle vfx rotation on heavy scientist minigun - Halve damage and double accuracy, makes minigun damage more predictable
32 Days Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
32 Days Ago
code cleanup