reporust_rebootcancel

129,164 Commits over 4,140 Days - 1.30cph!

4 Months Ago
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4 Months Ago
canRequireAuthIfNotLocked convar default to false
4 Months Ago
Feedback changes to piper nigrum kit
4 Months Ago
Baseline
4 Months Ago
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4 Months Ago
bee_analytics_fix -> main
4 Months Ago
Cleanup
4 Months Ago
merge from obsidianknife_setup
4 Months Ago
merge from jungle_update
4 Months Ago
fixed mesh in projectile
4 Months Ago
MaxDelta lerp speed test
4 Months Ago
jungle number decals
4 Months Ago
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4 Months Ago
obsidian bone knife prefab setup and skin setup
4 Months Ago
Add 180 PlayerExplosion damage to HV rocket (30 explosion + 150 blunt)
4 Months Ago
Convert PlayerExplosion damage -> Explosion damage when players are attacked - functions as "player specific explosion damage" while keeping normal explosion resistances of armor Scale PlayerExplosion damage to zero for all other entities (so PlayerExplosion doesn't anything other than players)
4 Months Ago
All ProtectionProperties get reserialized after adding new damage type
4 Months Ago
Add "PlayerExplosion" damage type
4 Months Ago
Add `setwornarmorslots` command to change the amount of armor insert slots your worn armor has - default to setting all worn items to max slots, can provide number after
4 Months Ago
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4 Months Ago
- Compile Errors - Codegen
4 Months Ago
Attempted fix for bee analytics not working clientside
4 Months Ago
Merge from jungle_update (fix tiger being stuck when spawning in river)
4 Months Ago
Instead of relying on path failed event, rely on states failing
4 Months Ago
Fix tiger not moving when spawning in water bodies (even though they shouldn't naturally)
4 Months Ago
Update: adding HandleIgnoreTerrain that works on a batch of positions - also ninja-fixing a bug in batch overload of HandleIgnoreCollisions that screwed layermasks - good thing it wasn't used anywhere Tests: ran unit tests
4 Months Ago
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4 Months Ago
swapping to using aimingHeld when changing to and from ADS
4 Months Ago
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4 Months Ago
merge from main
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
wip backup
4 Months Ago
Anim debugging
4 Months Ago
Fixed RPC error when attempting to reskin high wall blocked by something (cherry picked from 118231)
4 Months Ago
Updating out break scientist skinning
4 Months Ago
Animation updates to blowpipe viewmodel content
4 Months Ago
Added thinner diamater radial piper nigrum kit pieces
4 Months Ago
merge from main
4 Months Ago
phrases
4 Months Ago
trawler ship - onboard hardware greyboxed props set dressed the ship accordingly
4 Months Ago
Updated workshop OBJ models - Deer Skull Mask, Crossbow, Coffee Can Helmet, Chair, Burlap Pants, Burlap Shoes, Burlap Shirt, Burlap Headwrap, Leather Gloves, Bucket Helmet
4 Months Ago
range_visuals_reconnect_fix -> main
4 Months Ago
Fix range visuals not working after a disconnect and reconnect
4 Months Ago
erosion adjustments - fixed evaporation rate being stupidly high - cache ocean indices on the start and refill the ocean each step, stops it seeping out the world border - smoothstep sediment adjustment with water depth and threshold to stop erosion from high velocity deep water - properly adjust water height by sediment adjustments
4 Months Ago
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4 Months Ago
Let's try that again, merge from obisidian knife
4 Months Ago
merge from obisianknife
4 Months Ago
Merge from discord_item (with item ID filled in)
4 Months Ago
jungle gantry fixes