reporust_rebootcancel

158,363 Commits over 4,566 Days - 1.45cph!

6 Months Ago
▄▌▄█▅▌ ▍▄▊ ▆▌▌▉▋▊█ ▊█▇█ ▅▊ ▇ ▊▆▌▌▊▍ █▉ ▉▌▋▍▍▄██▅█▍▉▇▍▄▊▉▇▄▊▆▌▋▄▇ █▇ ▆▇ ▍▆▅▆▊ ▆▄▌▌▋█ ▅▍▅ ▍▆▅▄ ▋▅ ▅▇▇ ▌▋▇▊▄▋
6 Months Ago
project_generation_proto_files -> main
6 Months Ago
▉▍▍▌▌▅▉▉ ▆▅▉██▅▉▉▇▉▆ ▆▋▍▌▊▍ ▌▆ ▋▄▄ █ ▋▉▊▌▌▉█▍ █▅▅ ▌▍▇█▊█▄▊▇▌▊▅█ ▉▅▆▍▍▍▋ █▆▊▌▌▌ ▇▋ ▄▌▊▌▄▊▅▌▆█▆ ▌▋█▋▊ ▄█▆▇▊▆ ▉▄ ▉▇▊▉▇ ▉▉▌ ▅▆▊ █▆▌▄ ▋█▆▄ █▋▅▄▄▉▄▋ █▉▍▄▋▇▊ ▇▋ ▍▉▉ ▋▍▇▊█▋
6 Months Ago
merge from mainmenu_bits
6 Months Ago
image changes
6 Months Ago
Store cart blur
6 Months Ago
include proto files in project generation extensions so you can search for proto files in rider
6 Months Ago
Fixed steam DLC page using the wrong media for backgrounds
6 Months Ago
Tweaked friend list background blur
6 Months Ago
Restored DLC store tiles description texts
6 Months Ago
Fixed steam inventory tab scrollbar
6 Months Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
6 Months Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
6 Months Ago
▋▋▆▉▌▉ ▊▄▍▄ █▍▍█
6 Months Ago
Fixed some spraycan regressions when reskinning redirect items
6 Months Ago
Removed LOD components from skull trophies text
6 Months Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
6 Months Ago
Cleaned up quit modal Updated generic popup blur to use the new one
6 Months Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
6 Months Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
6 Months Ago
merge from storepage_crypt
6 Months Ago
Crypt store page media
6 Months Ago
Add tick marks across binoculars
6 Months Ago
▌ ▋▇▌ ▅▋▄█▌▋▍▊▆▊ ▍▄▉▆▉█▄ ▄▅▌▅▌ ▅█▇█ ▅▇ ▇▍▄▉ ▇▇▅ ▉▊▇▌▌▊▋▅▄ ▇▍▄▆▇ █▌▋▊ █▊▇ ▉▉▅▇▊▉ ▆▆▉▇▋▆▄▍ ▋▊▆▇▆▇ ▋▅▅ ▇█▌▄▌ ▅▇▍▌▊▌▄▄▆█▅▄▉ ▌█▍ ▆▌▅ ▇▋▅▉▆▆ ▆▉▇█▋▍▋▉ █▅▆█▌▉ ▆▍▊ █▋▅▆▌▌▊▆ ▅▉▋ ▊▅ ▄▋▊ ▉▇▆▊▉ █▉▇█▄ ▋▆█ ▇▇▍█ ▄▊▋ ▅▄▇▋▋▆ ▊▇▄▌▇▅█▋▆▅ ▍▇▄▄▆▌▋▌▅
6 Months Ago
merge from main
6 Months Ago
merge from automated_testing
6 Months Ago
Added +autotest command line arguments for server batchmode test runs
6 Months Ago
scoring fixes, first pass on basic ui for seeing scores
6 Months Ago
merge from cpu_batching_submesh -> main
6 Months Ago
Fix compile error after merge
6 Months Ago
merge from main -> cpu_batching_submesh
6 Months Ago
Codegen
6 Months Ago
merge from terrain_lower_fixes
6 Months Ago
Link up launch site height texture again S2P launch site, military tunnels
6 Months Ago
industrial garage door - model update - placeholder textures - material update all still wip
6 Months Ago
merge from s2p_terrain_fix
6 Months Ago
merge from main Keep source on launch site scene
6 Months Ago
Add a comment
6 Months Ago
merge from automated_testing
6 Months Ago
merge from physicsmaterial_stringpool_fix
6 Months Ago
Fix impact effect / stringpool warning spam issues
6 Months Ago
merge from main -> cpu_batching_submesh
6 Months Ago
Possible fix for scene losing its reference to the height texture when running S2P with terrain lowering
6 Months Ago
Launch site fix test
6 Months Ago
▄ ▊▋▋▄▉ ▄█▅▋ ▍▍▅▌▇▇▉▊█▊▄▋▋▉██▉▌▌▌▅▇
6 Months Ago
Explicitly request linear colours for R and RG render targets
6 Months Ago
hooked up industrial pack as steam unlock not the furnace
6 Months Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
6 Months Ago
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
6 Months Ago
Industrial Storage - LODs and gibs, small texture update