134,967 Commits over 4,293 Days - 1.31cph!

11 Months Ago
- Setup item - Temporary image
11 Months Ago
main -> boomerang
11 Months Ago
crafting_update -> main
11 Months Ago
Missing preprocessor checks
11 Months Ago
bees -> crafting_update
11 Months Ago
Compile errors
11 Months Ago
Add tests to confirm it converts generic names properly
11 Months Ago
Fix TypeNameCache having a typo in the regex that converts List`1[int] -> List<int>
11 Months Ago
New bee particle script to hopefully cut down on the sub emitters turning on/off all the bloody time
11 Months Ago
Implement new death particles
11 Months Ago
merge from fix_ownership_scientist -> main
11 Months Ago
bee_damage -> bees
11 Months Ago
Beehive: - Fix a bug preventing humidity from being reduced if a roof was used or a fire was placed nearby - Improvements to loot panel reliability - Protobuf the humidity too - Code cleanup and simplification
11 Months Ago
fixed bee grenade unlock
11 Months Ago
Fix scientist corpses not assigning item ownership
11 Months Ago
Removed bee sounds from bee grenade entity (kept on the world and view model)
11 Months Ago
XP Convar fixes
11 Months Ago
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11 Months Ago
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11 Months Ago
manifest, (harbor_2.prefab got nuked)
11 Months Ago
merge from crafting_update
11 Months Ago
restoring workbench unlocking to prior behavior, default unlock, no techtree progression to unlock
11 Months Ago
Fix for bee fire damage state. Added a bee falling down dead subemitter when taking damage.
11 Months Ago
Merge from temperature_teas
11 Months Ago
Added custom buff tooltip text for temperature tea effects.
11 Months Ago
Remove sv_autojump as it does nothing Pull Requests * TTT: add ttt_filter_role entity * TTT: Close player volume slider along with scoreboard * Updated AngularJS from 1.1.2 to 1.8.2 + potential performance improvements * Fixed DButton:SetConsoleCommand() not accepting vararg * New Localisation Phrases
11 Months Ago
added desc for bee grenades, brief description of XP system on nucleus.
11 Months Ago
WIP of little zigg
11 Months Ago
Merge: from main Tests: none, no conflicts
11 Months Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
11 Months Ago
Merge from temperature_teas
11 Months Ago
Remove old (now null) teas from cooking workbench visuals to fix NRE when mixing
11 Months Ago
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11 Months Ago
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11 Months Ago
auto calculate craft times
11 Months Ago
- Fixed issues with the workshop normals when downloading from steam and reuploading. - Fixed general compound texture compression issues when downloading from steam and reuploading.
11 Months Ago
merge from main
11 Months Ago
bees -> crafting_update
11 Months Ago
Added LOS check system to master swarms so they cant damage people through walls
11 Months Ago
Item names, manifest file.
11 Months Ago
- Makes the tiger shadow your movement when your back is turned -> this prevents brutal charges from behind that could occur because of the RNG is the previous sneaking behavior - Reduces tiger speed when fleeing -> this helps land a few shots before the tiger disappears in the foliage, and make sharp turns look less jarring - Improves debug speed logging - Renames ProcessEntity to UpdateEntityVisibility ("ProcessEntity" was too vague of a name)
11 Months Ago
Delete now unused recipes. Remove unused recipes from recipe lists. Assigned new tea recipes. Added final teas to recipe lists.
11 Months Ago
Deleted min/max temperature tea items. Deleted regular/advanced/pure tea items. Renamed combined teas to Cooling/Warming.
11 Months Ago
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11 Months Ago
crafting_update -> main
11 Months Ago
bees -> crafting_update
11 Months Ago
Removed extra logs
11 Months Ago
crafting_update -> main
11 Months Ago
bees -> crafting_update
11 Months Ago
Rebalanced beehive temperature Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow