139,536 Commits over 4,352 Days - 1.34cph!

Yesterday
Update: skip calling UpdateSubscriptions with 0 networkables Tests: none, trivial change
Yesterday
merge from creative_freebuild_fix
Yesterday
apartment door fixes. mip streaming on textures, set srgb to greyscale
Yesterday
Optim: main thread integrates results from subs gathering tasks while waiting for them to complete Tests: unit tests
2 Days Ago
Optim: allow main thread to steal one of tasks update subscription tasks Makes single-player path alloc free. Tests: unit tests
2 Days Ago
Merge from item_mod_radial_menu
2 Days Ago
merge from /indirect_instancing
2 Days Ago
rebase on main
2 Days Ago
manifest apartment doors and other prefabs in static folder updated
2 Days Ago
exported 3p locomotive idle anim and edited right hand grip ik position on locomotive entity
2 Days Ago
Optim: use persistent added/removed lists instead of pooled ones Tests: ran unit tests
2 Days Ago
fixed some pivot issue on door.apartment.b that had it offset compared to others
2 Days Ago
Bunch of refactoring, shared menu option add function, rework helper functions. Add toggle on/off translation phrases.
2 Days Ago
Merge: from sv_occlgroups_fix_reinit - Bugfix for ServerOcclusionGroups NRE for players with custom init flow - Unit tests Tests: ran unit tests
2 Days Ago
More refactor/cleanup
2 Days Ago
exported 3p workcart idle anim and updated left hand hold ik position in workcart entity
2 Days Ago
Move to a partial. Add FromOwner checks
2 Days Ago
Flags cleanup.
2 Days Ago
WIP Highlight the path the multi-unlock is going to take as a preview https://files.facepunch.com/cipeaX/2026/March/11_11-44-FormalKestrel.mp4
2 Days Ago
Add keybind to UI
2 Days Ago
exported edited 3p machete and combat knife attack anims and set shield script on sunken/combat knife entities
2 Days Ago
Update Firewood Prop LOD Distances and Prefabs Optimized Firewood Prop LODS
2 Days Ago
Merge from main
2 Days Ago
Merge: from serverprofiler_linux_fix - Bugfix for server profiler recoirding empty streams or infinitely recording on Linux Tests: perfsnapshot on Ubuntu
2 Days Ago
Bugfix: ServerProfiler - fix profiler failing to record due to uninitialized variable - release bins built from fe80de3c Tests: ran perfsnapshot on a server on ubuntu 20.04 in wsl
2 Days Ago
Merge from vertex_normal_debugger_tool
2 Days Ago
Merge from main
2 Days Ago
exported 3p idle anims for the arcade
2 Days Ago
Merge from indirect_instancing_motion_vectors
2 Days Ago
Merge from indirect_instancing_shutter_frame_fix
2 Days Ago
Merge from weather_fix
2 Days Ago
Merge from midijack_win11_update
2 Days Ago
Merge from deep_sea_planter_fix
2 Days Ago
Merge from lantern_deployable_on_rock
2 Days Ago
Merge from mature_stage_duration
2 Days Ago
Make charms field private on viewmodel
2 Days Ago
Increased the mature stage of growable plants to 24 hours (was 14) Affects black, blue, green, red, white, yellow berries Corn, Hemp, potato, pumpkin, wheat Growable flowers were already over 24 hours so they're unaffected
2 Days Ago
Add a new ForceServerIncludeMesh asset label that we can use to quickly opt in meshes to server build Applied to modular car lift
2 Days Ago
Merge from main
2 Days Ago
Adjust grid on full screen dialog
2 Days Ago
Load fix Fix escape not closing attachment screen
2 Days Ago
Basic flow for swapping out attachments at any time via inventory screen
3 Days Ago
Unsaved 3p rotator changes
3 Days Ago
Kiosk trim textures continued
3 Days Ago
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3 Days Ago
Set PlayerBoat.CannonHitSlowdownMultiplier to 0 and remove it as a convar (no cannon hit slowdown)
3 Days Ago
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3 Days Ago
more cleanup of charms folder, rebuilt prefabs of both v and w ,first pass on w