139,888 Commits over 4,352 Days - 1.34cph!

Yesterday
Added salvaged axe, bunny costume and new egg to the skin viewer
Yesterday
Updating female bunny costume prefab with burst cloth and correct mesh
Yesterday
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization
Yesterday
Reapply 136367
Yesterday
Fix top level padding
Yesterday
merge from Armored_ladder_hatch
Yesterday
Re-made armored ladder hatch icons
Yesterday
Ladder hatch crafting pass and techtree
Yesterday
Fix a bunch of borked server compiles
Yesterday
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
Yesterday
Gracefully close the autocomplete window if we click off the search input field
Yesterday
- Dont use selection colour inside the command list input window - Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
Yesterday
- Swap dropdown to Show Client/Show server buttons - Minor code cleanup - Add Claude/Network profiles to ignore.conf
Yesterday
- Add same darken logic to the toplevel console - Swap autocomplete tooltips to the new menu ones
Yesterday
- Fix bug where the new console input could be blank sometimes - Stop text wrapping on autocomplete suggestions - Darken background of command list when typing in command list input - Hide commandlist when pressing escape - Fix description text wrapping - Add tooltip to default values for autocomplete list
Yesterday
set avatar on v_M16a2 rig and setup v_M16a2 animation clips
Yesterday
Applied metal material to all the ladder colliders on both the triangle and square armored hatch.
Yesterday
merge from coloured_buttons
Yesterday
Fix big button mat not being pushed in the last commit, Add more colors
Yesterday
Mortar idle and attack anim block out + vm camera files and animators
Yesterday
Fixed memory cell short circuiting when it has more than 8 components connected to one of its outputs
Yesterday
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Yesterday
Implement being able to set colors for buttons. Fix not being able to chain context menus. Setup material with button detail mask.
Yesterday
Applied metal material to square ladder hatch
Yesterday
bulky sofa, lods and prefab
Yesterday
- Fix misaligned header spacing - Update culling groups
Yesterday
salvaged axe skinnable correct setup
Yesterday
Improved contrast and subtracted edges in trim blend mask
Yesterday
Clear out a huge amount of bloat
Yesterday
Mark TMP text as dynamic for command list entries
Yesterday
Fix broken text scaling after animating the command list
Yesterday
merge from main
Yesterday
merge from store_dashboard
Yesterday
Added store.overridecontent debug convar to test the store override system
Yesterday
Fixing skinning on Mortar rig
Yesterday
wallpaperbase save file update - added string lights to the central space with a switch
Yesterday
easter wallpaper textures and icon update
Yesterday
Missed files
Yesterday
secret labs chair 3p anim edited
Yesterday
disabled entities inside apartments to improve editor performance
Yesterday
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Yesterday
merge from store_dashboard
Yesterday
Compile fix
Yesterday
First pass of blend mask for kiosk trims (WIP)
Yesterday
more apartment building facade set dressing
Yesterday
Merge from hab_altimeter
Yesterday
Needle fix
Yesterday
merge from store_dashboard
Yesterday
Merge from main
Yesterday
Validate the json file before uploading to S3