126,112 Commits over 4,171 Days - 1.26cph!

Today
ferry terrminal basic puzzle ferry terrminal loot when in T1 now has slightly better loot
Today
Set sprite packing mode to enabled again, ffs
more_video_optims -> main
Save 5MB constantly being taken by the store modal - take the whole video out of memory when you go off the page
Today
floating city 2 layout polish, better connection to casino barge
Today
updated arctic base puzzle respawn for fragments s2p
Today
sphere tank s2p
Only load in the shockbyte modal when we need it, not at initialisation
Code improvements: - Config asset now inherits from BaseScriptableObject - Better handling for invalid serialized data
Today
Update sail prefab with rig
Today
Anchor timed action Codegen
Today
Merge from naval_update/sails
Today
Sphere tank and radtown now have a basic green card puzzle
Today
merge from hackweek_crosshair_customization
Today
merge from main
Today
Fix crosshair being visible in main menu
Today
exported large sail animations
Today
Sort steering wheel menu priorities
Today
Trying another approach to compare with atlases: disable mipmaps on all store ui media
Today
Water bucket and jerry can entity, hold type and anim update
Today
merge from burst_1_8_25
Today
Sails and steering wheel can only be placed on construction
Today
Empty more store pageoverlay texture refs
Today
Basic fragment always spawn at blue card desk, remove from green manifest
Today
More store texture refs moved to sprites
Today
added lod setup for cannon
Today
manifest
Today
Merge from parent
Today
Merge from main
Today
greencard desk always spawns a single basic blueprint fragment
Today
supply drop always spawns basic fragments
Today
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
Today
floating city 2 layout polish
Today
merge from meta_shift
Today
Medical barge, shifted location of security tower a bit for better flow
Today
merge from main
Today
Merge from foliage_instancing (indirect instancing fix)
Today
Merge from main
Today
Make foliage instancing compatible with indirect instancing
Today
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
pt_boat_gameplay -> naval_update
We are moving! Fuel storage Item storage
Adjust water plane points for PID
Fix engine access Place mount points properly
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
Add AI support to the new PT Boat
Higher HP than RHIB Slower than RHIB Setup test item
Today
merge from main
Engine speed adjustments Setup dual propellers
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation