132,027 Commits over 4,232 Days - 1.30cph!

60 Days Ago
merge from main
60 Days Ago
Underwater fixes.
60 Days Ago
Splatting & sculpting
2 Months Ago
Defer deleting images from HttpImage cache so we don't unload and then immediately load when refreshing UI (friends list, etc)
2 Months Ago
merge from clamp_mipmap_reduction -> main
2 Months Ago
Clamp max mipmap reduction from 7 -> 3 (1/8th resolution) to match the lowest texture quality we expose in settings and prevent all textures from turning blurry when we run over our texture streaming budget
2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
merge from fix_analytics_twig_cost
2 Months Ago
Fix wood spent on twig not included in analytics
2 Months Ago
- Various fixes for oil rig mission - Bonus rewards are now displayed in the mission complete screen if you achieved them - Various fixes and improvements for how rewards are displayed in the editor mission preview window~ - Bonus rewards can now also be non-items - Cleanup bits of MissionsHUD, moved UpdateTImeText to InvokeRepeating
2 Months Ago
merge from fix_turret_ddraw -> main
2 Months Ago
Remove ddraw left in when debugging
2 Months Ago
merge from main -> fix_turret_ddraw
2 Months Ago
merge from qol_scale_command -> main
2 Months Ago
Add `ent scale` command to test scaling of entities on vanilla servers
2 Months Ago
Reference count textures loaded by HttpImage, unload them when no longer referenced
2 Months Ago
metabolism_fast_fix -> main
2 Months Ago
Attempted fix for metabolism ticking too fast Swapped over to a double rather than a float
2 Months Ago
merge from modding_community_merges -> main
2 Months Ago
Fix compile errors again
2 Months Ago
merge from modding_cui_merges -> main
2 Months Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
2 Months Ago
merge from crosshair_customization
2 Months Ago
Fix import popup not being centered
2 Months Ago
Fixed sleeping players above-ground being killed by train tunnel PuzzleReset volumes by applying "Ignore Above Ground Players" bool to more prefabs. Prefabs changed: - corridor_straight_a_18m - corridor_straight_a_36m - corridor_straight_a_72m - train_tunnel_double_stop_a - train_tunnel_double_straight_a
2 Months Ago
merge from modding_cui_merges -> main
2 Months Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
2 Months Ago
merge from modding_cui_merges -> main
2 Months Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
2 Months Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
2 Months Ago
Merge layout group PR #75
2 Months Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
2 Months Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
2 Months Ago
Update from github repo
2 Months Ago
Ignore debug.invis admins when checking PuzzleReset (contains compile errors from /main)
2 Months Ago
merge from /meta_shift/loot
2 Months Ago
Players no longer spawn river side - resolves spawning inside rivers on all known problematic seeds+worldsize
2 Months Ago
updated shore_crate to match player spawn locations
2 Months Ago
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2 Months Ago
Combine duplicate HTTP headers with a comma Added Panel.SetTextHidden
2 Months Ago
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2 Months Ago
Add `debug.print_topologies` command to print out which topologies are present at the location of the player
2 Months Ago
Exception logging change
2 Months Ago
scientist_boat_ai -> naval_update
2 Months Ago
Add 'effectquality' convar to set the mipmap override level for the "Effects" mipmap group - add simple wrapper for all mipmap groups
2 Months Ago
Apply shelf 11387 for Flavien
2 Months Ago
Assign all textures in the effects folder to the "Effects" mipmap group and enable texture streaming