242,744 Commits over 3,867 Days - 2.62cph!

3 Months Ago
Fleshed out the display panel. Added LCD font.
3 Months Ago
Spawn players near beaches
3 Months Ago
Update .sbproj
3 Months Ago
Placement changes Manifest again Made seperate wood bonus for wood piles
3 Months Ago
Fix particles colliding with the thing that just died, causing them get stuck. Also fixed particle spawning on connected clients.
3 Months Ago
adjusted standing stones now have their base sunk in the ground Merge branch 'main' of sbox-hc2
3 Months Ago
No mips on ground texture - 1 texel per block probably doesn't need mips
3 Months Ago
lobster trap and boat lods and collision. starfish and crab, set dressing
3 Months Ago
Fix ResourceGatherers not being found on connected clients (Allowing resources to be hit properly now)
3 Months Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
3 Months Ago
Change camera.prefab to Never Network
3 Months Ago
added assetzoo.scene
3 Months Ago
added lightpost assets
3 Months Ago
Tunic rig/burst cloth setup, still WIP
3 Months Ago
Would be good if I hooked this up
3 Months Ago
Put these back Some safety in SetPalette
3 Months Ago
LODs for Digital Clock
3 Months Ago
Fix off-by-1 in Carve
3 Months Ago
Show world name if trying to save an existing world
3 Months Ago
Add return buttons
3 Months Ago
Save new world properly
3 Months Ago
Mark voxel textures as used again
3 Months Ago
hitching - easing in break force over short number of frames to let it break easier after initial hitching - set hitching flag on attached entity - horse modifies speed with prescense of hitch flag
3 Months Ago
Use block type icon and tint color for inventory icons if applicable
3 Months Ago
For now make spawnpoints a feature
3 Months Ago
Add items for the 4 current block types
3 Months Ago
Reimplement dirt punching
3 Months Ago
Blocks must specify item type if want to drop
3 Months Ago
Let mining laser destroy soil
3 Months Ago
Fix prop rotation not being deterministic
3 Months Ago
Fixed not being able to drop items [whoops]
3 Months Ago
Change path of loading a world, so it should only load once for host and remote client
3 Months Ago
Generate some soily beaches
3 Months Ago
World gen block tweaks
3 Months Ago
Fixed position for dropped block
3 Months Ago
I don't know what this is doing but it's making everything too dark Make noise texture match voxel resolution
3 Months Ago
Fixed block item temp world model
3 Months Ago
Refactor block spawning
3 Months Ago
Fixed some issues in hotbar
3 Months Ago
Update inventory UI style Crafting menu style improvements
3 Months Ago
setting up wallpaper viewmodel in unity
3 Months Ago
Get rid of BlockItem - do it another hacky way for now, solve this problem of multiple item types later Fix
3 Months Ago
Clean this up a bit
3 Months Ago
Send chunk info from host to clients when they join (this is pretty shit), commented out because it's crashing?
3 Months Ago
pine tree and actual fix for tree hit boxes Merge branch 'main' of sbox-hc2
3 Months Ago
added watertank_02
3 Months Ago
Spawn item on block destroy
3 Months Ago
Update shaders
3 Months Ago
Add BlockItem. Make some stuff in Item virtual. Add Item.Name (virtual). Can use BlockItem.Create( Block, int ) to create a block item.
3 Months Ago
Blocks respect GatherSourceKind