243,202 Commits over 3,898 Days - 2.60cph!

4 Months Ago
merge from main
4 Months Ago
M4A1 wm second UV channel test
4 Months Ago
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4 Months Ago
Fucked it
4 Months Ago
merge from main
4 Months Ago
Add Graphics.Draw to stats Count material system stats in retail
4 Months Ago
Qt Option now takes shortcut ident (eg. "editor.undo") and internally resolves bind (eg. "CTRL+Z"), updating when changed. No longer registers shortcut internally when set.
4 Months Ago
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4 Months Ago
got rid of noisy rotation constraint gizmo
4 Months Ago
adjust origin of clothsim on diver ak VM
4 Months Ago
M4 world model texture size fix
4 Months Ago
ShaderGraph: add IsAttribute to Branch (from Louie)
4 Months Ago
First pass of jungle ruin blockouts for testing
4 Months Ago
Added ApplyDecorComponents to PlaceCliffs
4 Months Ago
Cleanup shortcut groups Added individual Revert button when bind is different from the default https://files.facepunch.com/CarsonKompon/2024/July/12_08-54-UnimportantTarantula.mp4
4 Months Ago
Split out VR input into multiple files, delete Finger
4 Months Ago
Fix list reorder handle blocking control drag handlers (eg float drag), resolves Facepunch/sbox-issues#5806
4 Months Ago
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4 Months Ago
Merge replicated_bush_fx -> Aux2
4 Months Ago
Fixing compile error before it happens :)
4 Months Ago
Compile error
4 Months Ago
Merge vendor_ammoview -> Main
4 Months Ago
Merge main
4 Months Ago
VR: Calculate tracked object velocities VR: Call UpdateHaptics() on VR controller VR: Only offset for skeletal hand poses - not for raw /input/grip/pose data VR: Add Delta to DigitalInput - WasPressed works as intended, but isn't the same as a delta, so maybe this is helpful? VR: Might as well obsolete these while I'm here
4 Months Ago
Merge bleed_refillvitals -> Main
4 Months Ago
subtracting 100806 - trike wheels lod3 normal fix
4 Months Ago
exported a test wolf run 180 turn left animation
4 Months Ago
Fix NREs when using CameraComponent before it OnAwake()s
4 Months Ago
Hook wolf new leap anim, make root motion extractor a context menu tool
4 Months Ago
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4 Months Ago
Non-reference types aren't bindable so don't allow for PropertySheet.AddProperty, fix compiler settings not saving Facepunch/sbox-issues#5808
4 Months Ago
Refillvitals now removes bleed Check player is god before applying bleed damage
4 Months Ago
Make buy zone rules host driven again Hopefully this fixes not being able to buy in deathmatch sometimes
4 Months Ago
Merge issues
4 Months Ago
Can move vertically in noclip
4 Months Ago
Can use right mouse button for switching off respawning camera Don't let players immediately switch out of deathcam Add hints for how to skip to spectate while in deathcam Automatically swap out of deathcam after some seconds
4 Months Ago
cherrypicking force_mount_opt_out changes
4 Months Ago
Fix not removing weapons when buying in deathmatch
4 Months Ago
rotation constraints not a readonly struct now, unity can't serialize them but still gives you the default value back
4 Months Ago
More specific hash check for round state team players
4 Months Ago
Bot avatars are different from players
4 Months Ago
Check for IsHost in host-only KillEvent handlers Fix dropping equipment on death Fix HealthComponent.OnKill hiding IRespawnable.OnKill
4 Months Ago
Add bool EquipmentDropper.LimitedDropOnDeath Instead of checking for DefaultEquipment to not drop pistol Use EquipmentDropper rules for manually dropping items Tweak retakes round start grace period (#165)
4 Months Ago
Merge from hurt_overlay_changes
4 Months Ago
Merge from main
4 Months Ago
cherrypicking hood_and_cuffs branch fixes
4 Months Ago
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4 Months Ago
Leaderboard backup, run #12391
4 Months Ago
4 Months Ago
Revert "m_nInstanceStepRate not used anywhere get rid" This reverts commit 512a3827c2d47ee6976ca8b0dfe63cc448fe369d.