138,084 Commits over 4,324 Days - 1.33cph!

14 Days Ago
Updating outbreak scientist skinning
14 Days Ago
Optimised textures sizes for LNY horsearmour
15 Days Ago
guns box corpse
15 Days Ago
sulfur box corpse tweak
15 Days Ago
Updated LNY horse armour icon to match other armours
15 Days Ago
Silly horse mask lod burst cloth controller
15 Days Ago
gun box gibs appended to prefab
15 Days Ago
silly horse mask player neck lods
15 Days Ago
Potential NRE fix
15 Days Ago
merge from building_planner_viewmodel_perentity_toggle
15 Days Ago
Remove from ladder hatches as well
15 Days Ago
LNYHorsearmour WM and WM prefab
15 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
15 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
15 Days Ago
Component box guns gibs Some texture tweaks
15 Days Ago
apartment complex layout refinement to street and ground surfaces
15 Days Ago
Adding m16 blockout rigs
15 Days Ago
append gun box to storage adaptor allow collision group
15 Days Ago
ran manifest, icon manifest, localization
15 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
15 Days Ago
Updated LNY horsearmour textures and icon
15 Days Ago
silly horse mask lods, neck lods still to do
15 Days Ago
Adding mortar rig fbx
15 Days Ago
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15 Days Ago
merge from bbs_divesite_fix
15 Days Ago
merge from SupplySignal_SloMoGuys
15 Days Ago
merge from naval_char_texture_optimizations
15 Days Ago
merge from naval_prop_texture_optimizations
15 Days Ago
merge from naval_env_texture_optimizations
15 Days Ago
merge from main
15 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
15 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
15 Days Ago
Fix divesites spawning within boat building station area
15 Days Ago
Renamed the item and vehicles tab classes and prefabs
15 Days Ago
Added vehicle tab
15 Days Ago
Rentable kiosk E blockout
15 Days Ago
sulfur box corpse
15 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
15 Days Ago
further texture optimizations + removal of unused textures
15 Days Ago
Deleted extra horse mask textures
15 Days Ago
Merge from naval_update
15 Days Ago
Format npcShootingComponent to remove weird spacing
15 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
15 Days Ago
fixed editor spawning of island shore vectors
15 Days Ago
texture optimization pass removed unused ramp_diff.tga
15 Days Ago
Artist overlay page video updated
15 Days Ago
Update artist pack store video
15 Days Ago
Texture resizing on paintball coveralls and navalscientist
15 Days Ago
Texture resizing LODs and other tileables
15 Days Ago
sulfur box gibs