138,721 Commits over 4,324 Days - 1.34cph!

11 Days Ago
Deleted and moved more stuff
11 Days Ago
Compile fix post merge
11 Days Ago
Merge from main
11 Days Ago
merge from main
11 Days Ago
Fixed client/server serialized field mismatch in HeldEntity
11 Days Ago
Separate paintable signs for rentable shop kiosks
11 Days Ago
merge from deepsea_fixes
11 Days Ago
Test setup
11 Days Ago
rolled client Unity version back while buildservers are missing the dependency, will push again in the next couple hours when they're ready
11 Days Ago
RHIBs cannot enter the deep sea
11 Days Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
11 Days Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
11 Days Ago
Charcoal Box - texture and icon update
11 Days Ago
Merge from redirect_tests
11 Days Ago
Compile fixes
11 Days Ago
Merge from main
11 Days Ago
Added an attribute to allow optional bypass of mandatory callback system
11 Days Ago
rotated penthouse bath door to prevent blocking path
11 Days Ago
Merge from naval_update
11 Days Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
11 Days Ago
rebase on main
11 Days Ago
Add initial static boat building station prefab
11 Days Ago
merge from main
11 Days Ago
Remove Golf Ball Rock that was bricking some prefab ID's Cleanup to try another merge
11 Days Ago
updated Windows client Unity version to 635cbaf/2022.3.41x1 as well, MacOS client still on 2022.3.41f1
11 Days Ago
Component Ammo Box - Updated corpse mesh and prefab
11 Days Ago
Cherrypick 139401 "Space LR despawn timer set, Neonsign TR crafting pass" Apply xmas tree change from 139653 These were left over changes from naval_backport
11 Days Ago
Added Sail.MaxThrustMultiplier and SmallEngine.MaxThrustMultiplier replicated vars. Refactored sail and engine thrust variables/functions to include them.
11 Days Ago
merge from hackweek_more_tests/fixes
11 Days Ago
Removed some multi-compiles from the Standard shader and replaced some with shader variants to reduce shader memory further. Also, converted the forward shadow keywords to a dynamic branch in the shader so its multi-compiles could be removed
11 Days Ago
Apartment complex greybox update
11 Days Ago
Fix worldmodel issues / missing outlines on 39 items Re-ran all the new tests - all green (except for horse mask which was fixed seperately on lunar branch)
11 Days Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
11 Days Ago
Merge from main Conflict on building_planner.entity, auto resolved
11 Days Ago
ran manifest, localization, icon manifest
11 Days Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
11 Days Ago
hamster water wheel blockout
11 Days Ago
Clearer feedback in editor when using the deepsea.enabled convar
11 Days Ago
Better fix for the portal map marker nre Compile fixes
11 Days Ago
Merge from vine_rotation_error_fix
11 Days Ago
Merge from scientist2_trophy_fix
11 Days Ago
Fix groundwatch issues for 8 deployables
11 Days Ago
Remove collision and push force from divesite buoys
11 Days Ago
Fix missing phys impact sounds for 6 items
11 Days Ago
Fix missing io arrows for 5 items
11 Days Ago
Merge from pm_equip_tool
11 Days Ago
Compile fix
11 Days Ago
Setup Salvaged Axe Remake Folder Structure Imported and Setup Salvaged Axe Remake Materials and Textures Imported Salvaged Axe Remake Viewmodel FBX
11 Days Ago
Merge from main
11 Days Ago
Merge from demo_improvements_feb_2026