198,702 Commits over 4,140 Days - 2.00cph!

6 Months Ago
Subtracting previous shoreVector fuckery
6 Months Ago
Fixed TerrainTexturing.Instance not being updated in Setup()
6 Months Ago
merge primitive->aux2
6 Months Ago
fixed horse ragdoll not updating horse pos/rot in builds
6 Months Ago
Console autocomplete now works for commands prefixed with "sv"
6 Months Ago
Single plant pot lods and materials have yet to setup scripts
6 Months Ago
reset saddle eye easing values when mount state changes
6 Months Ago
merge from primitive
6 Months Ago
Revert Playground scene, added Playground_Horses
6 Months Ago
Set horse MaxVelocity overrides, fixes the entity_distance rejects when shooting at a player riding a horse
6 Months Ago
Merge from train_tunnel_altitude_2
6 Months Ago
Texture update for ballista
6 Months Ago
Merge from train_tunnel_altitude
6 Months Ago
Added EnvironmetnVolumeCheck to cliff_coastal
6 Months Ago
added printbinds command to print all your binds to the console
6 Months Ago
- decrease acceleration when swimming - increase land sprint speed - charge when injured - fix swim sprint anim playing briefly sometimes when not sprinting - submerge more when swimming
6 Months Ago
Scene terrain order change
6 Months Ago
Switch land or swim attack depending on context
6 Months Ago
Merge from creative_holdToPlaceDuration_bypass
6 Months Ago
Merge from main, rebuild F1 item button after conflicts.
6 Months Ago
Add placeholder audio
6 Months Ago
Merge from primitive
6 Months Ago
Fixed Medieval barricade researchable
6 Months Ago
Reimplement as separate ConVar.Creative.bypassHoldToPlaceDuration
6 Months Ago
Setup the new world models for all cooling and warming tea items
6 Months Ago
Merge from temperature_teas
6 Months Ago
Creative mode freeplacement bypasses holdToPlaceDuration
6 Months Ago
Merge from primitive
6 Months Ago
Merge from primitive
6 Months Ago
Scene backup
6 Months Ago
Scene/map backups
6 Months Ago
added mipmaps to the knightarmour icons
6 Months Ago
Merge from primitive
6 Months Ago
More debugBoatIssue info
6 Months Ago
Impact prefabs.
6 Months Ago
Merge from primitive
6 Months Ago
Fixed being able to research items that aren't craftable in the current era
6 Months Ago
Possible fix for non era items appearing in vending machine map markers
6 Months Ago
Merge from primitive
6 Months Ago
S2P both harbors, fixes missing train tunnel rubble in primitive
6 Months Ago
Merge from main
6 Months Ago
Add angle based dither fade for stationary multi-card billboards
6 Months Ago
Fix vending machine orders not giving the correct item when some of the items in the sell order list have been excluded by era
6 Months Ago
Ballista bolt tweaks Catapult boulders vibration level (seismic sensor) Fixed ballista reload command not reloading pitchfork bolt
6 Months Ago
Mini Crossbow: - Fixed broken vm arrowhead rendering - Fixed broken 3p arrowhead rendering - Ensured idle 3p state enforces barrel rotation
6 Months Ago
Fixed incorrect mission rewards being displayed and rewarded during primitive missions Mission zoo scene now works with underwater dive missions
6 Months Ago
Server side block handling
6 Months Ago
Better client side block handling
6 Months Ago
Merge from primitive
6 Months Ago
Merge from primitive