243,825 Commits over 3,898 Days - 2.61cph!

5 Months Ago
Fixed T color
5 Months Ago
reduce jump power from 320 to 290
5 Months Ago
Warn when a FileSystemWatcher emits an error This can happen when the internal buffer is exceeded, causing changes to be dropped.
5 Months Ago
use Color32 instead of Color for team colors
5 Months Ago
Turn on SSAO again
5 Months Ago
Increase/Decrease grid size shortcuts were the wrong way around Add grid axis selection in perspective viewport Shutdown Tools properly on launcher exit Add Close On Launch option to launcher fix debug compile Simplify how RecentScenes works Load editor MRU and tags after all assets have been imported Move Scene.Save to EditorSession.Save, update scene name/path on saveas, record asset as opened Loading a prefab in editor loads the cloud assets
5 Months Ago
radtown storage warehouse: added lod2 and fixed roofing mat
5 Months Ago
Don't allow movement when crawling and restrained
5 Months Ago
smaller weapon crate asset updates
5 Months Ago
Merge from cleanup
5 Months Ago
Restraint item override for tick
5 Months Ago
Fix missing models and materials
5 Months Ago
5 Months Ago
merge from Hapis_cull
5 Months Ago
Moved Hapis prefabs into modded directory Deleted any broken, unused Hapis prefabs Deleted unused hapis military tunnel - this was being loaded causing some but very minimum memory and loadtime impact
5 Months Ago
removed a left over tickbox for a biome override on ground concrete foliage
5 Months Ago
fixed wall_300_pillar LOD1 rotation
5 Months Ago
More "_on.static" prefabs - Torch holder variants, legacy furnace, cauldron and mixing table
5 Months Ago
Cherrypick audio import setting changes
5 Months Ago
Run `Sound/Update Audio Clip Importers` tool to update optimal audio import settings - assuming the tool still applies good settings
5 Months Ago
Updated campfire_static to use latest campfire lighting and fx. Added campfire_on.static + latern_on.static - always on prefab variant for map makers/modders.
5 Months Ago
5 Months Ago
Added npcvendingmachine.printAllPriceChanges, outputs a nicely formatted summary of all of the active price changes on the server (won't show items that don't have a discount/surcharge)
5 Months Ago
Revert playground to original state Converted blueprintBaseDef from a field on every vending machine instance into an accessor that just accesses the cached version in ItemManager
5 Months Ago
Parent merge
5 Months Ago
Merge from main
5 Months Ago
Handcuffs_cinematic assets backup
5 Months Ago
Added npcvendingmachine.resetDyanmicPricing convar, resets the state of all discounts and surcharges from NPC vending machines (for testing)
5 Months Ago
Fixed map marker info not being properly updated when updating dynamic pricing Formatting change on map vendor
5 Months Ago
Fixed server projectile visibility check sometimes returning false when it shouldn't
5 Months Ago
Change WorldSerialization to deserialize into a NativeArray (NativeMemoryStream) instead of MemoryStream - reduces heap reserved memory by 500MB when deserializing map due to many MemoryStream allocations - add `loadmap` test command to load local map when profiling deserialization
5 Months Ago
Add NativeMemoryStream (MemoryStream backed by a NativeArray<byte> instead of byte[])
5 Months Ago
Merge from parent
5 Months Ago
merge from monument_scenes -> aux2
5 Months Ago
Version bump
5 Months Ago
Generate manifest with new string pool
5 Months Ago
Get rid of checking for scene in standalone build - asset bundles don't want to tell you if scene is there - rare error: won't occur once build process is normal
5 Months Ago
Bit of optimizations for the map
5 Months Ago
IK trike passenger's hands when they're not holding anything
5 Months Ago
Fix train tunnel icons not showing on the map
5 Months Ago
Enabled 'allow crouching' for rock paper scissors gesture
5 Months Ago
Explode sound
5 Months Ago
Sound effect
5 Months Ago
Flashbang Effect component stub Basic overlay + bloom effect Extra effects Dsp (use weird.4 for now?) Only apply flashbang effects if we see the flashbang
5 Months Ago
Merge bikes -> Main
5 Months Ago
Fixed pedaltrike not working with spawn command
5 Months Ago
Merge main -> Bikes
5 Months Ago
Fixed minicopter front wheel collider position
5 Months Ago
Adjust heli sleep threshold
5 Months Ago
Initial flashbang prefabs