137,435 Commits over 4,324 Days - 1.32cph!

24 Days Ago
- Move turrets into the invoke handler - Minor turret code refactor
24 Days Ago
Merge from artist_pack_dlc
24 Days Ago
Fixed rug not deployable on windows
24 Days Ago
main -> pt_boat_turret_seat_angle_fix
24 Days Ago
proprenderer_error_spam_fix -> main
24 Days Ago
Dont update prop renderer in playmode
24 Days Ago
Do manifest again
24 Days Ago
Merge from main
24 Days Ago
- Paintball impact particle effects setup, unintentionally causes multi coloured water splash effects but it kind of works so fuck it - Some small work to paintgun viewmodel - Rebuild manifest, commit changes relating to this DLC pack
24 Days Ago
merge from fix_manifest_errors -> main
24 Days Ago
Auto select console inputfield on open
24 Days Ago
Update manifest
24 Days Ago
Update manifest (prefabs)
24 Days Ago
merge from main -> fix_manifest_errors
24 Days Ago
Final clean up - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
24 Days Ago
Add alive time and pos to print stats boat command.
24 Days Ago
Update: first working version of immediate capture API - binaries built from b3a39bd2 commit Has a bug with a race, will fix next Tests: passes unit tests
24 Days Ago
System info tab
24 Days Ago
merge from artist pack dlc
24 Days Ago
branch and folder creation for monument blockers, plus the start of some idea blockouts
24 Days Ago
paintable window deploy guide mesh
24 Days Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
24 Days Ago
Disabled previous ambience emitters for storm hull creaks, added new sounds and support for storm hull creaks on the ghost ships
24 Days Ago
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24 Days Ago
Server admin tab, layout changes
24 Days Ago
Enable FX for lit frames & related files.
24 Days Ago
pt_boat_turret_prefabinfo -> main
24 Days Ago
Add prefab info to the front and rear pt boat 50 cal turrets
24 Days Ago
Add small arrow on guide of paintable window to indicate which face is paintable, also match durability reduction on pickup of normal reinforced window
24 Days Ago
Generated the double pt boat turret icon
24 Days Ago
Updating cannon model with separated fuse
24 Days Ago
Added zooming in the item list menu (ctrl + scroll wheel)
24 Days Ago
- Revert M249 icon - Add single turret icon
24 Days Ago
artist pack description update
24 Days Ago
icon_generator_animation_support
24 Days Ago
Add support to the Prop Renderer / Icon Generator to allow running Idle animations in Editor, this means we can force the model to move its bones to an initial idle state. Required in order to generate icons for the new PT Boat Turrets
24 Days Ago
UZI Blockout Update
24 Days Ago
renamed scrap frames to shutter frames in name and description json
24 Days Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
24 Days Ago
Merge from artist_pack_dlc
24 Days Ago
Paintball gun viewmodel change somehow missed commit
24 Days Ago
Fixed naval scientist suit missing name
24 Days Ago
Fix null ref on paintball decals Fix paintball overalls having both mesh groups visible without a hat on
24 Days Ago
Unlit bulb mesh cull distance from 100 to 20.
24 Days Ago
added material to baked paintball mesh and added to lodgroup
24 Days Ago
Merge from parent
24 Days Ago
Merge from parent
24 Days Ago
Merge from main
24 Days Ago
force_update_trigger_bypass -> main
24 Days Ago
Temporarily revert the boat building steering wheel from mount sync improvements until we can sanity check other optimizations