194,036 Commits over 4,079 Days - 1.98cph!

24 Days Ago
Tiger meta files
24 Days Ago
Allow tiny monuments to spawn within Jungle biome
24 Days Ago
merge from jungle_update
24 Days Ago
merge from jungle_dlc
24 Days Ago
merge from jungle_update
24 Days Ago
Fixed stacking shallow shelfs on terrain Fixed stacking shelves on each other Prevent Small box deployment (larger shelfs in future) Prevent rotation before deployment on shelves (useless)
24 Days Ago
Minor cleanups Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
24 Days Ago
merge from jungle_update
24 Days Ago
Jungle_update -> Aux3
24 Days Ago
jungle_dlc -> jungle_update
24 Days Ago
LS updates and S2P
24 Days Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
24 Days Ago
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24 Days Ago
Try to fix VPC builds on Linux/OSX
24 Days Ago
Salvaged Bamboo Shelves - Added cinematic textures and materials
24 Days Ago
reverted a sewer exit env volume override in compound scene
24 Days Ago
excavator scene2prefab
24 Days Ago
converted env volumes of the excavator
24 Days Ago
fixed some zfighting on jungle_ruins_e structure
24 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
24 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
24 Days Ago
fixed a legacy rotation leftover on armored steps block
25 Days Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
25 Days Ago
jungle storage cineamtic textures and materials
25 Days Ago
jungle storage lods and gibs
26 Days Ago
Submitting wood armour 3rd person updated skinning
26 Days Ago
Updating skinning for wood armour gloves
26 Days Ago
tiger sounds
26 Days Ago
merge from jungle_update
26 Days Ago
merge from underwater-effects
26 Days Ago
disable material/rig/animation import on new river mesh
26 Days Ago
merge from jungle_update
26 Days Ago
configurable caustics chroma separation, shader adjustments
26 Days Ago
jugnle wallpapers materials and icons
27 Days Ago
Fixing skinning for outbreak scientist
27 Days Ago
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27 Days Ago
Viewmodel glove slimmer models for: Lumberjack Hazmat Abyss Hazmat Tactical Gloves
27 Days Ago
Excluded rock and jungle rock from stand type weapon racks
27 Days Ago
Some shader tests
27 Days Ago
Jungle Rock - Added cinematic 4k textures and material
27 Days Ago
converted wooden buildings and dredge used in bandit town monument
27 Days Ago
converted wooden buildings used in stables and fishing village monuments
27 Days Ago
Jungle Rock - tweaked LOD3 to reduce popping
27 Days Ago
converted airfield hangars
27 Days Ago
added beat chest icon to beat chest gesture. Tweaked all other icons so they are more unified across the board - all now have identical mipmap settings, texture resolution etc