244,516 Commits over 3,898 Days - 2.61cph!

10 Years Ago
Water footsteps first pass
10 Years Ago
Naming scheme cleanup
10 Years Ago
- Reduced speed of Monster Arena enemies - Spawners can now be set to make stuff they spawn grant 0 experience
10 Years Ago
Improved chatbox visuals
10 Years Ago
- Ripple/distortion effects work again
10 Years Ago
- Time Slow bubble added to object pooler so that it works again! - Monster arena spawn work - SpawnPhaseControllers can now start/stop spawning and chain phases together
10 Years Ago
Added history fade duration and delay to script to control through the inspector
10 Years Ago
Chatbox now removes history that completely overflows the history region
10 Years Ago
Merge branch 'net-lidgren' of arcade into net-lidgren
10 Years Ago
Cured players of asthma.
10 Years Ago
Added fading line history to chatbox to show chat when chatbox is closed
10 Years Ago
Corpses hang around for 30 minutes, instead of 2 minutes
10 Years Ago
Chatbox now closes after submitting and fixed input focus, ActivateInputField was needed before Select
10 Years Ago
Added stone pickaxe vm prefab
10 Years Ago
Added stone pickaxe anim controller
10 Years Ago
Added vm stone pickaxe anims & anim events
10 Years Ago
Updated sedimentary Rock files
10 Years Ago
Fixed an offset that resided in the wall.window master prefab pushing all window bars meshes off center Roof ceilings for each type of skin Closing holes and gaps on thatched skin as well as possible Fixed armored window and window frame not being the correct size. Metal window bar reset xform, scale was fuxxed Other smaller things..
10 Years Ago
improvements to the 3rd person bow animations ( idle / walking / runngin )
10 Years Ago
Chatbox scroll to bottom now only happens if the scroll is already at the bottom
10 Years Ago
- Monster arena work and SpawnPhaseController.cs checkin
10 Years Ago
Trying something out...
10 Years Ago
Merge branch 'net-lidgren' of arcade into net-lidgren
10 Years Ago
Added auto scrolling to chatbox when text is added to output
10 Years Ago
Made the hit power affect both velocity and velocity boost - sped up initial hit velocity
10 Years Ago
added tennis bomb ball with shader
10 Years Ago
Fixed ragdolls spawning weird Ragdolls are less spazzy Player preview in inventory menu displays genes properly Player corpses inherit genes properly
10 Years Ago
Added Sedimentary rock detail textures
10 Years Ago
New networking test build.
10 Years Ago
Fixed an error when registering networkables client side.
10 Years Ago
New special move mechanic, complete with programmer art
10 Years Ago
- Fixed Power Ring not passing through enemies anymore - Monster arena spawn changes
10 Years Ago
Changed how players find themselves.
10 Years Ago
Merge branch 'net-lidgren' of arcade into net-lidgren
10 Years Ago
Fixed chatbox submit button
10 Years Ago
Making sure clients are given the message table before receiving their `Player` entity spawn message.
10 Years Ago
Chatbox submit with enter press now works
10 Years Ago
Game host processes now timeout if they lose connection with the game process.
10 Years Ago
Added sedimentary rock set
10 Years Ago
Megs icons
10 Years Ago
- Added bowel bag enemy prefab - Monster arena spawning work
10 Years Ago
Fixed chatbox output
10 Years Ago
Source files for stone pickaxe vm rig & vm anims
10 Years Ago
New networking test build.
10 Years Ago
Chat starts disabled, player connection response messages are now sent on `Channel.Spawn` to make sure they arrive before the client is told about any entities.
10 Years Ago
Head mesh fix
10 Years Ago
Players now oscillate up and down as a floating cube should.
10 Years Ago
Shortened world checksum to two segments (way faster and still fairly safe)
10 Years Ago
`Chatbox` is now hidden by setting the alpha of its internal `CanvasGroup`.
10 Years Ago
More AI profiling Server performance fixes Fixed skinnedMesh error