242,341 Commits over 3,867 Days - 2.61cph!

29 Days Ago
merge from seaweed_dressing
30 Days Ago
oops update the vmat tho silly fella
30 Days Ago
added new turf meshes + materials added taylors shell grass shader
30 Days Ago
christmas light low poly and texture WIP
30 Days Ago
xmas light mesh fix
30 Days Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
30 Days Ago
Swapped TerrainTopologySet to TerrainTopologyAdd for all affected rocks and cliffs to fix water issues Adjusted TerrainHeightSet radiuses to include fade to prevent gaps underneath
30 Days Ago
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30 Days Ago
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30 Days Ago
Add footstep sounds to new wolf anims
30 Days Ago
divesite_plane_lod1 intersecting face fix
30 Days Ago
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30 Days Ago
Updated rock_formation_large_a collider
30 Days Ago
merge from main
30 Days Ago
30 Days Ago
WIP validity conditionals
30 Days Ago
Merge: from runtime_profiling_pooling Fixes pool telemetry flood. Tests: hacked code to force run pooling telemetry - confirmed reduced telemetry.
30 Days Ago
Bugfix: Respect profiling pool flush interval for pool telemetry This caused to send ~100kb every update Tests: hacked code to run analytics
30 Days Ago
Merge: from main Tests: none
30 Days Ago
Cliff hills / added radius to terrain filters to prevent spawning on rail
30 Days Ago
Razor @namespace doesn't want a trailing semicolon
30 Days Ago
Fixed truncated entities max health text
30 Days Ago
Added shadowproxies for cliffs
30 Days Ago
Max 15 tags Simplify list drawing code a bit, display author in cloud view Make chips widget shorter Fix Facet icons DropDown widget Tweak AssetList icon sizing Display facets next to tags - not a huge fan of this, seems overly compliated https://files.facepunch.com/alexguthrie/1b2611b1/sbox-dev_LSGvHQMFEE.png
30 Days Ago
new stage no grab tag
30 Days Ago
merge from BlunderBuster
30 Days Ago
When selecting a map auto select the ParentPackage game, if set. Default to Walker if not. Remove old "launcher", add map select to gamemodal Make package selector acceptable
30 Days Ago
Fix ComponentSheet filtering out methods
30 Days Ago
Map update and Guard Dialogue
30 Days Ago
adjust blunderbuss fov
30 Days Ago
Friends UI dialog
30 Days Ago
Added 2 new biomes to Tileset Rewrote WorldManager to use bools for tiles and strings for chunks instead of having a biome string per tile. Required a lot of refactoring. Remade the island layout using the new format Update WorldUnlocker and WorldSave to properly set the starting biomes from island layout Reworked Tile/Entity spawn chances to be more robust, updated all existing tiles/entities. Don't let the player place earth on existing earth Update SpriteTools Rename all grass tiles for uniformity. Give each their own unique item instead of a single green grass Update SpawnChances for existing mobs
30 Days Ago
christmas light blockout mesh
30 Days Ago
Fix NREs when opening a Sprite that references images that no longer exist (or have moved)
30 Days Ago
Fixed the TMP fonts conflicts (fixes missing Arabic font)
30 Days Ago
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30 Days Ago
Remove RebindingPanel, should be using modal
30 Days Ago
Mark unsaved changes for all scene edits again Add File > Close Project shortcut to quit and return to launcher
30 Days Ago
Large rock formations / Added radius to terrain filters to make sure they don't collide with tunnel entrances
30 Days Ago
Put expression node plugs in header if only one input / output https://files.facepunch.com/ziks/2024-09-26/sbox-dev_lYhXT4ah9M.png
30 Days Ago
merge from world_update_2
30 Days Ago
merge from instantcam_worldmodel_lods
30 Days Ago
merge from canvas_chat_fix
30 Days Ago
cigarette and brick mesh and texture update and adjustment
30 Days Ago
Added IfValid tests
30 Days Ago
Tweaked cliff prefabs in an attempt to fix broken grass spawn Tweaked height mesh meta settings
30 Days Ago
- Ensure containerWear is properly added to calculate inventory radioactivity - Ensure ItemModContainerRads goes through every item in its contents - Added extra profiling to ItemModContainerRads
30 Days Ago
burstcloth - fix to initialization of collision direction when initialized with some rotation (only come up as a problem in media prod so far)
30 Days Ago
Tweak FindPackage cache times
30 Days Ago
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