242,347 Commits over 3,867 Days - 2.61cph!

30 Days Ago
edited blunderbus reload animation. the hammers now get cocked back.
30 Days Ago
Fix Menu.AboutToShow not getting called unless opening as a modal
30 Days Ago
Tweak node/actiongraph design
30 Days Ago
Beginnings of friends list UI
30 Days Ago
merge from main
30 Days Ago
Add link triggered test Add failing test involving dispatching link triggered with a ref struct Fix a couple of issues with ref struct types
30 Days Ago
30 Days Ago
merge from localization
30 Days Ago
Fixed instant camera world model LODs
30 Days Ago
Fixed store item category texts always showing as Clothing Skin
30 Days Ago
New stage
30 Days Ago
Disable DOF
30 Days Ago
-Fire Extinguisher LODs, Prefab and collision changes
30 Days Ago
Add placeholder audio to wolf attack and hit
30 Days Ago
Merge: from main Tests: none
30 Days Ago
RenderTarget.From throws an exception if the passed textures were not created as render targets. This then fixes crashes when you're trying to use these invalid RenderTargets. Fixes Facepunch/sbox-issues#6463
30 Days Ago
Fix not being able to move after closing sign drawing UI with chat open
30 Days Ago
Restored F7 report popup texts size again
30 Days Ago
Merge: from main Tests: built all modes, tried to repro 2 previous known bugs - didn't happen.
30 Days Ago
Frontiersman UI
30 Days Ago
Added AbilityType, IAbilityUser, BaseAbility and AbilityResource. Foundations for abilities/skills Add HealAbility and able to use abilities in slot by Q,W,E,R. Still need to do target / AoE ability (selection).
30 Days Ago
Reduce wolves mass to reduce the impact their make on vehicles when attacking Fix IsNpc returning false on client for wolves Fix wolf appearing as "wolf2" when killing a player and not being translated Fix wolf achievements and stats
30 Days Ago
merge from main
30 Days Ago
Avoid cyclic library references when publishing libraries Fixes Facepunch/sbox-issues#6414 Fixes Facepunch/sbox-issues#6410
30 Days Ago
Can drag drop cloud prefabs into the scene
30 Days Ago
Merge: from main Tests: none
30 Days Ago
MeshComponent updates meshsystem & sceneobject flags when setting a new model, this is usually automatic but it's a semi-procedural workflow
30 Days Ago
Merge from main
30 Days Ago
Manually added cliffs to lake scenes the old fashion way
30 Days Ago
S2P launch site so the barricade mound fix gets applied
30 Days Ago
Leaderboard backup, run #14212
30 Days Ago
merge from world_update_2 - Staging wipe
30 Days Ago
Wrap CallbackBatch exceptions so we know where they're being called from
30 Days Ago
Merge from fix_barricades_tunnel_entrance -> main
30 Days Ago
Fix barricades not being placeable on the 2nd variant of the above ground <-> below ground entrance of train tunnels
30 Days Ago
Duplicate Timeline script
30 Days Ago
Backups
30 Days Ago
Merge from world_update_2
30 Days Ago
Explicitly load the steamapi64 dll from the bin folder Fix menu music NRE Make Web.DownloadFile a bit more resiliant Fix NRE in Component.Loading Fix NRE in TrailRenderer Fix error reporter not reporting some package errors
30 Days Ago
Fixed LODGroup conflict on blunderbuss world model
30 Days Ago
Merge from world_update_2
30 Days Ago
Merge from Blunderbuster
30 Days Ago
Merge from world_update_2
30 Days Ago
Added "Tools/Find/Culling Volume one way connections" Fixed missing connections in cave_large_sewers_hard, cave_medium_hard, cave_small_medium, cave_large_sewers_hard
30 Days Ago
Merge from world_update_2
30 Days Ago
- Removed the last vestige of code that allows servers to arbitrarily set the loading messages - Moved the queue language into the client with proper localization - Cleaned up order of connection/queue processing, instead of putting every player through the queue process, we only queue players when the server is actually full - Packet type Message.Type.Message can now be used to set a custom tip in the loading screen (will disable existing rotating tips), only accepts a single string instead of two previously.
30 Days Ago
Fix NRE when attempting to repair an item and removing the item from the repair bench at the same time
30 Days Ago
Merge from fix_monument_scenes_map_gen -> main
30 Days Ago
Fix monument scenes not being disabled when the client is doing local map generation - this shouldn't occur often as servers now serve procgen maps as downloadable files
30 Days Ago
Fix issues with Character Select Buttons