139,469 Commits over 4,352 Days - 1.34cph!

2 Days Ago
Updated Test prefab
2 Days Ago
main -> new_console-ui
2 Days Ago
Compile fix
2 Days Ago
exported edited salvaged axe  refresh viewmodel animations
2 Days Ago
Apartment complex b damage progress
2 Days Ago
Merge from chat_colour_config
2 Days Ago
String interp
2 Days Ago
new_console-ui/commandlist -> new_console-ui
2 Days Ago
new_console-ui -> new_console-ui/commandlist
2 Days Ago
Swap to using on toggle changed for animation play
2 Days Ago
Fix nre with new command list ref
2 Days Ago
- Add an open transiiton when opening command list - Cleanup command list reference - Add missing search bar reference
2 Days Ago
sendmodelstate_optimization -> main
2 Days Ago
apartment complex models backup
2 Days Ago
Adding chat label options to accessibility UI
2 Days Ago
merge from main
2 Days Ago
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2 Days Ago
Update: replicate hardcoded network grid logic into data setup of NetworkVisibilityGrid - added PositionToGridInd, but not used/tested Going to add grids visualization next Tests: none
2 Days Ago
Set correct default colours
2 Days Ago
merge from furnace_workshop_fx
2 Days Ago
Add convars. Codegen.
2 Days Ago
Local chat convar name
2 Days Ago
ChatEntry.SetMessageText pulls the colour from configs based on channel instead of the current hardcoded. Add local chat colour config.
2 Days Ago
Camping Cooker LODs
2 Days Ago
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2 Days Ago
exported edited salvaged axe refresh viewmodel animations
2 Days Ago
Set default discord message colour to previous discord colour.
3 Days Ago
Apply correct channel label colours. Colour external/discord messages correctly.
3 Days Ago
fixed trim metallics
3 Days Ago
updated charms ids and updated skins list
3 Days Ago
second pass kiosk trims
3 Days Ago
Updating armoured ladder hatch fbx
3 Days Ago
more charms folder tidy
3 Days Ago
WIP adding chat channel colour customisation. Added lookup funcs and colour config assets.
3 Days Ago
Fixes
3 Days Ago
merge from main
3 Days Ago
Separated out interior of kiosk E + set dressing within prefab
3 Days Ago
BunnySuit Texture fixes
3 Days Ago
Allow Chinese lanterns to be placed on rock ceilings
Rin
3 Days Ago
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3 Days Ago
Added a super simple 3rd person rotation component for attachments
3 Days Ago
Cull the third person attachment at 10m
3 Days Ago
Convert remaining attachments to prefab variants
3 Days Ago
Spawn attachments in 3rd person Turn off burst cloth for now Start converting all attachments into a single prefab variant for easier management long term
3 Days Ago
Remaining lights.
3 Days Ago
Update DLLs with latest W11 fix
3 Days Ago
Merge from main
3 Days Ago
Remove accidental include