147,383 Commits over 4,444 Days - 1.38cph!

13 Days Ago
Conditional meshes
13 Days Ago
Updated render meshes on prefab
13 Days Ago
Ponytail cleanup
13 Days Ago
Fixed LZMA decompression size calc on 64bit for real this time Probably fixed CGameClient::Reconnect Combine APC vehicle tweaks * Replace the vehicle entity with the big gib in undo/cleanup systems when the APC explodes * APC can now explode without a driver * Prevent potential crashes at entity limit Fixed m_UseFastClipping being set to a pseudo-random value on game start DxSupport tweaks * Reduce cl_detaildist to 3k from 4k * Delete dxsupport_sp, dxsupport_episodic (unused files) * Load the dxsupport.cfg from bin/ always, not from bin/win64/ for 64bit and bin/ for 32bit * Disable support for dxsupport_override.cfg (unnecessary) Move vtex.ico into src/utils/vtex/ from game/bin/ Fixed DxSupport loader parsing numbers from hex to decimal twice * KeyValues system already magically parses 0xFFFF type strings into a float, so ReadHexValue doesn't need to exist anymore. Remove obsolete convars from dxsupport * mat_parallaxmap, r_decal_cullsize Fixes for 64bit Hammer displacement tools Fix annoying compile warnings about hiding global/member with same name
13 Days Ago
Initial setup
13 Days Ago
Ponytail fixes
13 Days Ago
Ponytail hair update
13 Days Ago
commit missed texture metas
13 Days Ago
merge from wiretool_cave_fix
13 Days Ago
Added some network override volumes in cave_small_hard and cave_large_sewers_hard Fixes not being able to wire stuff from cave to surface S2P both caves
13 Days Ago
rebased darts_game branch
13 Days Ago
Added Crewcut hair variant. Added fbx files, set up prefabs, added textures and set up materials.
13 Days Ago
merge from consoleinputfield_fix
13 Days Ago
Fixed console input field not being selected automatically when using consoletoggle 0
13 Days Ago
Fixed pooltable NRE'ing on spawn
13 Days Ago
Codegen Manifest
13 Days Ago
Second set of cherrypicks
13 Days Ago
merge from resourcedispenser_allocs
13 Days Ago
Delete a bunch of old useless assertions that allocate
13 Days Ago
First set of cherry picks from game_room_dlc old because of plastics 'issues' up to 151245
13 Days Ago
Bowless crossbow skin viewer update
13 Days Ago
merge from main
13 Days Ago
Allowed mounting with ballistic helmet
13 Days Ago
fix foliage displacement feature causing scene view issues, avoid drawing viewmodel feature outside of the game view
13 Days Ago
add PerformanceText line for Rust Render Pipeline when enabled, getting harder to tell visually which pipeline we're using
13 Days Ago
Subtract the custom network group for the apartment building & floors because default 5s update rate is too slow & even if it updates quicker it will cause more lag spikes and be more complicated than simply improving the culling
13 Days Ago
merge from skin_brightness_variation
13 Days Ago
merge from skinviewer_viewmodel
13 Days Ago
Skinviewer salvaged sword tweaks
13 Days Ago
Restored generic popup background blur
13 Days Ago
Glass AR - texture and shader updates round 2
13 Days Ago
Glass AR - texture and shader updates
13 Days Ago
RRP: water surfaces receive light from all light sources now, not just sun (forward+ lighting)
13 Days Ago
merge from playerrigupdate2
13 Days Ago
Fixed skinviewer fullscreen position issue when navigating using the arrows
13 Days Ago
merge from main
13 Days Ago
Ponytail Hair update
13 Days Ago
merge from PlayerRigUpdate2
13 Days Ago
50cal_animation_improvements -> main
13 Days Ago
Fix the camera animation going off in a random direction and causing a random pop - used jarryds method
13 Days Ago
merge from wearable_legacy_icon_pose
13 Days Ago
fix missing function in RRP billboard light
13 Days Ago
fix protobufs on game_room_dlc branch
13 Days Ago
Added a comment in PropRenderer
13 Days Ago
exported updated 3p jump anims
13 Days Ago
Dont turn the yaw back to 0 when reloading 50cal - it's not needed
13 Days Ago
merge from main
13 Days Ago
merge from torchholder_indsutrialtorch_fix
13 Days Ago
Fixed industrial torch pos in torch holder, added a feature so we can change the pos/rot for each torch
13 Days Ago
vest.metal tweaks