254,654 Commits over 3,990 Days - 2.66cph!

Just Now
Tweak LobbyCard to show additional member count instead of stacked lobby owner avatar, since we can't grab member list for a lobby without joining it currently
36 Minutes Ago
Render queue tweak for odd viewing angles.
36 Minutes Ago
Fixed the bottle ripple accidentally being a fluorescent yellow.
1 Hour Ago
merge from main
1 Hour Ago
subtracting 114053 - Editor and standalone crashes for certain users (Added correct data path and log path when checking for DLSS support)
2 Hours Ago
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
2 Hours Ago
Optimized IO table texture settings and sizes. Fixed AO on it not being linear (too dark)
3 Hours Ago
Finalized cooking workbench lighting&fx
3 Hours Ago
bullet DetermineSize more upgrades choice panel wip more choice panel reroll banish perks wip banished perk ui
4 Hours Ago
Add support for streamer mode - show `STREAMER MODE` instead of the username for all item ownership on client
4 Hours Ago
Leaderboard backup, run #17741
5 Hours Ago
Merge from petting_gesture
6 Hours Ago
Merge from crafting_update
Today
Updated petting gesture first person animation
Today
Merge from crafting_update
Today
Codegen
Today
Merge from cookingv2
Today
Merge from main
Today
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
Today
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
Today
Parent merge
Today
Merge from crafting_update
Today
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
Today
Merge from main
Leaderboard backup, run #17736
Today
Disable spoiling on eggs
Today
merge from fix_train_barricade_collision -> main
Today
Added spoiled horse meat
Today
Slightly adjust storage adaptor position on fridge
Today
Fixed storage adaptor not working on fridges
Today
Cooked chicken, raw and cooked human meat can all now expire
Today
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
Today
Root combiner network optims
Today
Allow ScenePanel to render an actual scene https://files.facepunch.com/layla/1b2011b1/sbox-dev_S7gKWkGBre.mp4
Today
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
Today
Merge from petting_gesture_impl
Today
Hook up new happy react animation
Today
AND, OR, XOR: check flags changed before sending the flag network update
Today
Merge from chicken_update
Today
Call gesture, can no longer pet chickens if they are sleeping (it's rude to wake them up)
Today
Merge from petting_gesture
Today
Merge from main
Today
Set trains to hit construction layer again so they can hit barricades
dirt materials
Today
AND, OR, XOR switch network optim Replaced the full network updates for flags only
Today
Disable stackable item support on rockets - the convar was already disabled but lets not forget this
Today
merge from crafting_update -> aux2
Today
merge from item_ownership -> crafting_update
Today
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
Today
Update phrases