224,791 Commits over 3,714 Days - 2.52cph!

2 Days Ago
MP5 magazine seperated bodygroups of a full and empty version
2 Days Ago
Recycler now also RNGs out remainder of resources when crafting recipe has >1 of an item rather than rounding up
2 Days Ago
Compile errors
2 Days Ago
MP5 separate magazine models
2 Days Ago
merge from main - RC
2 Days Ago
Fixed MLRS screen map stencil sometimes clipping into the players legs.
2 Days Ago
Add basic pan and zoom
2 Days Ago
Delete GameManager (has been replaced by Game for ages now)
3 Days Ago
merge from favorites_fixes_2
3 Days Ago
merge from electricity_power_fixes/2/doorcontroller fixes
3 Days Ago
merge from fix_highwall_guide_clipping_movement
3 Days Ago
merge from helk_qol_01
3 Days Ago
merge from /helk_qol_01/barricade_snapping
3 Days Ago
Snapping relaxing
3 Days Ago
fixed barricade starting rot
3 Days Ago
Can attach while already attached (detaches old attached object) Add very basic recoil to weapons
3 Days Ago
inital pass on barricade snapping
3 Days Ago
Path invalid errors patched
3 Days Ago
Barricade always deploys horizontal rather than aligning to terrain Fixed barricade jump shot Relaxed Barricade deployment
3 Days Ago
Removed some code that was shit, when attaching something, raise attach dot threshold
3 Days Ago
Null check in RPC_DoPair
3 Days Ago
Fixed vendor test scene
3 Days Ago
Toast instead of chat message when attempting to pair a door you aren't authed on
3 Days Ago
merge from main
3 Days Ago
unhinged changes not going to main
3 Days Ago
Cleanup, documented all classes and properties
3 Days Ago
Can dry fire a weapon, detach mag with B button of held hand Weapons are a bit more weighty
3 Days Ago
Merged wire-culling into wiretool_fixes2
3 Days Ago
Fixed colored wires reverted to default color when clearing one of their segments
3 Days Ago
Cleaned up and refactored wiretool color pie menu
3 Days Ago
When copying and pasting GameObjects in the editor - use the world transform instead of the local transform ( Fixes Facepunch/sbox-issues#4514 )
3 Days Ago
Update arctic suit prefab
3 Days Ago
Changed semantic slots, added UV debug mode
3 Days Ago
Fixed high wall building guide clipping through ground when movement was blocking it instead of staying on terrain
3 Days Ago
Updated wind frequencies Fixed transmission problem
3 Days Ago
subtracting 96120 Workshop Normal Map Fix
3 Days Ago
blunderbus viewmodel set up
3 Days Ago
holographic sight worldmodel
3 Days Ago
Strip steamaudio reflections Remove SteamAudioScene and all that shit Reapply distance attenuation Reapply occlusion, transmission, air absorption PhysicsWorld no longer needs these horrible events Merge pull request #1557 from Facepunch/remove-steamaudio-reverb Remove steamaudio simulators
3 Days Ago
Merge main
3 Days Ago
When 'Power In' gets powered, if 'Close' is powered as well, close the door
3 Days Ago
Fixed speedtree shader bsdf settings
3 Days Ago
Fix polygon mesh texture offset not serializing
3 Days Ago
Fixed off alignment
3 Days Ago
Create sound.occlusion.scene Add a noblockaudio example to sound.occlusion test
3 Days Ago
Ensure cargoships docking path for harbor 2 is properly centered
3 Days Ago
Update gridtool library
3 Days Ago
Adding texture vis tools
3 Days Ago
PhysicsWorld no longer needs these horrible events
3 Days Ago
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