195,829 Commits over 4,110 Days - 1.99cph!

26 Days Ago
Missed one usage of ScrapHeliGibs_Part002
26 Days Ago
Show the building blocked preview on the vine tree
26 Days Ago
merge from inputfield_rtl_fix
26 Days Ago
Input field character limit pass
26 Days Ago
Pistol view model anim updates and added missing .viewmodel content
26 Days Ago
Added a 128 character limit to RustInput.Normal, so we don't have 0 char limit by default Restored smart alarm character limits
26 Days Ago
Merge from parent
26 Days Ago
Merge from main
26 Days Ago
26 Days Ago
Merge from main
26 Days Ago
merge from inputfield_rtl_fix
26 Days Ago
Use Arabic instead of Farsi when running FixRTL on text strings
26 Days Ago
Added new floor material, updated names to clarify which materials are placeholder
26 Days Ago
Bugfix: ContinuousProfiler - don't record Sync marks when paused for export - Based off 23b9590b commit This is last known bug - lib was still writing Sync marks for new frame, eventually leading to main thread buffer growth, which invalidated pointers during export. Test: soaked for almost 1hour with watchallocs - no more unrecognized reads on main thread
26 Days Ago
boomerang_distance_fix -> main
26 Days Ago
fixed some weird stretchy triangles in tree LODs
26 Days Ago
Schizolobium engine set up so now spawns jungle and is harvestable. Added third variant. Added collision meshes.
26 Days Ago
Updating the last few weapons missing from the list with view model camera animations
26 Days Ago
Changed the default value for the graphics.spatiallyawareenvironmentvolumes convar to true
26 Days Ago
Ran DoPrepare on advanced and pure crafting quality tea items (they were using the same item ID)
26 Days Ago
merge from 121020
26 Days Ago
Fixed Boomerang combat log returning weird distance values
26 Days Ago
Merge from multi_flower_vending_sales
26 Days Ago
Set orchid, rose and sunflower amountType to Count instead of Genetics, allowing multiple to be sold in vending machines.
26 Days Ago
merge from hotreload_warning_fix
26 Days Ago
Another HotReloadSettingsObject warning fix attempt, only strip the class content instead of the whole file
26 Days Ago
Attempts to better filter what files are pushed for weaving Better Diagnostics Cleanup GenerateResult (Just generate pe and pdb output streams in method before writing to them)
26 Days Ago
merge from convexmesh_warnings_fix
26 Days Ago
Simplified scrap heli gibs collider meshes, fixes ScrapHeliGibs_Part002 and Part046 warnings
26 Days Ago
exit dialog
26 Days Ago
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26 Days Ago
"Old_Boat_GM" convex collider fix
26 Days Ago
Added a simpler patrol heli part02 collider, to fix the warning ''Couldn't create a Convex Mesh from source mesh 'patrol_helicopter_part02' within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.''
26 Days Ago
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26 Days Ago
26 Days Ago
Track compute blocks instead of cells in wrapping grid update; fixes case where invalid cells were not being updated when moving in certain patterns, fix WrapIndex function for all cases
26 Days Ago
Merge from incapacitate_dart_changes
26 Days Ago
Merge: from main
26 Days Ago
Settings View
26 Days Ago
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26 Days Ago
merge from jungle_update
26 Days Ago
merge from jungle_update
26 Days Ago
cherrypicking 120874 120808 120975 121024
26 Days Ago
Merge from treasure_mission_improvements
26 Days Ago
Added a 6h time limit to the ranch treasure hunt mission so players can't accept the mission, leave a server and the container stays there blocking a spot forever Added spots for the treasure to spawn at supermarket and gas station Added more spots for the treasure to spawn at water wells and lighthouse Reduced the minimum distance between blocked mission points (5m > 3m) to allow more density
26 Days Ago
Merge from container_parenting_fix
26 Days Ago
Revert RidableHorse prefab change
26 Days Ago
Compile fix, S2P again
26 Days Ago
Merge from save248/arm_support Rework the prefab changes S2P harbors