195,819 Commits over 4,110 Days - 1.99cph!

25 Days Ago
Rifle view model anim updates and added missing .viewmodel content
25 Days Ago
merge from swapseat_binds
25 Days Ago
Added swaptoseat command instead of using swapseats with arguments (to avoid unbinding seatswap keys for all players)
25 Days Ago
merge from jungle_update_improvements
25 Days Ago
merge from rustige_egg_g_naming
25 Days Ago
merge from lr_deploy_speedup
25 Days Ago
merge from HealthOreTeaToken
25 Days Ago
merge from catpiedesc
25 Days Ago
merge from tea_time
25 Days Ago
Can add any new multi bind, not only the registered ones (like the bind command)
25 Days Ago
Prevent NRE when a MeshCull is without a MeshRenderer or MeshFilter
25 Days Ago
Do not update indirect instancing system when scene is loading
25 Days Ago
Do not update indirect instancing system when scene is loading
25 Days Ago
wip changes
25 Days Ago
New Bootstrap page
25 Days Ago
Bind menu now supports multi key binds
25 Days Ago
bee_lifetime_reduction -> main
25 Days Ago
Reduce time that Bee Master Swarms stick around. Reduce time that Bee Swarms stick around.
25 Days Ago
bee_spawnrate_reduction -> main
25 Days Ago
Reduce Beehive spawn rate to 20% (down from a much higher amount)
25 Days Ago
Always grow GPU instancing buffers exponentially to prevent VRAM exhaustion in during initial spawn.
25 Days Ago
More test code
25 Days Ago
main -> syncvars
25 Days Ago
Quit dialog, Rust Plus view and LimitedSkins Overlay
25 Days Ago
Added swap seats binds to the options menu
25 Days Ago
merge from main
25 Days Ago
merge from main
25 Days Ago
merge from main
25 Days Ago
merge from new_silencers
25 Days Ago
Oil can and soda can silencer have a slight reduction in projectile damage and velocity compared to military silencer, effective at mid-close range
25 Days Ago
Removed military grade silencer from tech tree Added soda can silencer to T1 Techtree Added oil can silencer to T2 Techtree Military Silencer crafting cost increased (repair) Renamed silencer to Military Silencer
25 Days Ago
Add vertex color to binned vertex data; fixing wind and displacement parameters
25 Days Ago
Added debug.conveyorStrictModeReport convar, prints out the location of all conveyors currently in strict mode
25 Days Ago
Merge from industrial_perf_improvements
25 Days Ago
industrialTransferStrictTimeLimits is now per conveyor - if a conveyor takes an unacceptable amount of time to do a transfer it will be placed in strict mode for 2 minutes and it's movements throttled This allows regular conveyors to operate as normal while still restricting the impact of problematic conveyors Still requires industrialTransferStrictTimeLimits to be enabled, it's now enabled by default
25 Days Ago
Fixed industrialTransferStrictTimeLimits not working in builds
25 Days Ago
Revert some changes from this branch to restore conveyor functionality Better early outs when moving items that can stack, also fixed some issues with the early outs for non stackable items
25 Days Ago
Merge from main
25 Days Ago
Merge from phone_qol
25 Days Ago
Phones can now ring for 24 seconds before they auto hang up (was 12) Player phones are now listed in the directory before monument/static phones
25 Days Ago
Temperate biome settings. Arid tweaks to compensate.
25 Days Ago
Made both new silencers more common so they will show up in some loot
25 Days Ago
New craftable soda can silencer, same function as normal silencer but dramatically lower durability (about 12 regular ak shots) New craftable oil filter silencer, same function as normal silencer but somewhat lower durability (about 48 regular ak shots) Regular silencer is now uncraftable Numbers are WIP
25 Days Ago
Fix strings not parsing correctly in the receive code. Net read strings take an argument (needs to be supported on our end)
25 Days Ago
Added a new animator state behaviour that lets us adjust the global speed of an animator via a curve on a given state (CurveStateSpeed) Applied to LR deploy to speed up the deploy, deployt time goes from 2s -> 1.5s
25 Days Ago
Arid biome Jungle tweaks to match
25 Days Ago
Hook up new shadow proxies
25 Days Ago
Added new binds to swap seats in vehicles - CTRL + 1 -> driver seat - CTRL + 2 -> seat 2 - etc (will be bindable the controls menu)
25 Days Ago
Properly handle error messages Display more information when something goes wrong Show postive/negative error logs as green and red
25 Days Ago
Autoexposure & related tweaks.