125,769 Commits over 4,171 Days - 1.26cph!

30 Days Ago
▇▄▆▉▋ ▋▉▇▉ █▅▄▉▆█_█▌▍▄▄▄_▇▅█_▍▌▍▌▅▄▉▍▋▍
30 Days Ago
merge from main
30 Days Ago
▇█▌ ▅▌▄▊▇▇▋_▊█▆▅▄▆_▄▋▄▆▌▌▋▋▋▉ ▆▊▊█▋█▍▌ ▊▌ ▆▇▆ ▅▌▌▄▆▊▇▉ - ▍▍█▆▇▋▌ ▆█ ▊▄ ▇▆▋▄▋▌ ▍▆▉▇▉▅ ▍▊ █▍█▄▋▉▅▇▄ ▆▊▅▆▇▊▅▊▅▆ ▅ ▍▍ ▇▌▄ ▆▇▇▌▅ █▋ █▉▍▌█▆▋▄▍ ▄▅▉ ▇▉▊▉▊█
30 Days Ago
merge from storepreload_nre_fix
30 Days Ago
Store preload NRE fix attempt
30 Days Ago
merge from friendsmenu_fix
30 Days Ago
Fixed friend menu being considered opened all the time
30 Days Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
30 Days Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
30 Days Ago
Missed file
30 Days Ago
merge from localization_improvements/fixes
30 Days Ago
Stop allocations on ItemContainer::SetOnlyAllowedItems Micro optimisation
30 Days Ago
Fixed conveyor filtering errors
30 Days Ago
Optimise ItemManager::Initialize Linq Queries
30 Days Ago
Workshop scene
30 Days Ago
Fixed empty tooltips NREing
30 Days Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
30 Days Ago
▌▇▄▍▄▄ ▍▇▇▌▄▋▋▊ ▆▆▍▌▇▍▊▍▋█▇▅▊, ▋▍▅▍▅▆▆ - ▆▌▇▍▅██▅▇▉▍▆/▇▊▉▆█▉/▇▍█▌▊▊▊▌█▅▇▆▍▌███▇▌▍▋▌▉█▊▆█▅▌▄▅▋▊▇▋▇▌▇▅▋
30 Days Ago
Adding deployable rig anchor
30 Days Ago
▋▋▊▉▄▇ ▄▇▅-▅▉▅▇▊▌.▍▄▊▇ ▆▇█ ▇▋▅▌▌▉█▉▅.
30 Days Ago
Prefab setup
30 Days Ago
Add Zlinq to the project
30 Days Ago
Downloaded last translations
30 Days Ago
Fixed borked NL jsons
30 Days Ago
Merge from prefabmode_lighting_fixes
30 Days Ago
Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
30 Days Ago
Merge from main
30 Days Ago
▊▍▋▋▉ ▌▍▉▍▄█▍ ▆▌▋▅▉▉▍▅▋ █▌▋▆ ▄▋▉█▆ ▄▊ ▍▅▊▊▋▉▌▌.
30 Days Ago
█▆▉█▋▊▆▉ ▅▌▄▆▅▋▉ █▄ ▌▋▋▍▄ ▌▊▊▅▉
30 Days Ago
Fix wrong blendmode for new displacement clearing
30 Days Ago
Merge from main
30 Days Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
30 Days Ago
▌▋▄█▉▆▄ ▄▉▍▇ ▇▋▅▄▇▍▋▊▌▆▋▍ ▍▅▍▆.
30 Days Ago
▇█▇▆▄ ▇▊▉█▊▊
30 Days Ago
30 Days Ago
▆▌▍▋▅▊▋▉ ▆▌▅▍▊▉▍ █▊ ▌▉▊▌▄█▌ ▌▄▋▌▉▍▌ ▍▇▋▋▄.
30 Days Ago
Add camera splines
32 Days Ago
merge from localization_improvements
32 Days Ago
Better phrase conflicts detection Fixed 5 conflicts
32 Days Ago
Some phrase update fixes/clean up
32 Days Ago
merge from localization_improvements
32 Days Ago
Added an AssetPostprocessor that reloads the languages and refreshes the texts when a loc file changed
32 Days Ago
Fixed PhraseEditWindow dumping all engine-generated.json into engine.json when applying Updated contexts
32 Days Ago
merge from localization_improvements
32 Days Ago
Compile fix
32 Days Ago
merge from localization_improvements
32 Days Ago
Phrase contexts Fixed invalid hebrew json
32 Days Ago
merge from main
32 Days Ago
Updated all phrases files, created the new ones for all languages with the existing translations