141,170 Commits over 4,383 Days - 1.34cph!

11 Months Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
11 Months Ago
better_bike_fuel_interaction -> main
11 Months Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
11 Months Ago
hooked up missing icon paths
11 Months Ago
missing meta
11 Months Ago
new wallpaper icons
11 Months Ago
▌▌▄▄▋▄ ▇█▉▍▌▄▌▅
11 Months Ago
11 Months Ago
Merge from hackweek_spawn_all_deployables_command
11 Months Ago
Fixed debug logs
11 Months Ago
wip icons for wallpapers and re-assigned to skins
11 Months Ago
merge from wallpaper/floor
11 Months Ago
vclouds atmospheric occlusion in reflection probe as well
11 Months Ago
merge from fix_official_gamemode_tags -> main
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Left some crap in the prefab :(
11 Months Ago
Fixed wallpaper clipping on shipping container floors
11 Months Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work
11 Months Ago
11 Months Ago
merge from wallpaper/floor
11 Months Ago
Adjusted floor wallpaper deploy offset
11 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
11 Months Ago
Do not force "rate" cvar to 100k on start up Remove archive flag from "rate" cvar It effectively didn't do anything until previous commit, because the value was always reset on start up. Fixed a crash issue with close caption HUD constraint.Motor accepts a bool for "toggle" parameter Very minor changes from CS:GO's framesnapshot stuff
11 Months Ago
Env progress/backup.
11 Months Ago
Fix it again, but better. Don't show empty firework patterns in the UI at all.
11 Months Ago
Fixed missing wood from hobo barrel on deploy
11 Months Ago
hooked up icon after merge
11 Months Ago
updated icon
11 Months Ago
Fix error when opening admin ui, caused by empty firework pattern
11 Months Ago
Commented ddraw
11 Months Ago
Fixed various causes that could render meshes twice
11 Months Ago
Updated wallpaper tool description Hidden wallpaper ceiling, wall and flooring items More materials
11 Months Ago
jungle_floor_cube_fix -> main
11 Months Ago
Fix jungle floor spawning a random cube in the centre when highlighting it
11 Months Ago
Viewmodel mesh swapping based on current mode
11 Months Ago
Enabled detail layers on all ceiling and floor wallpaper materials
11 Months Ago
added wallpapers to world model, added outline , rendered icon
11 Months Ago
Wallpaper floor & ceiling pack - added subway ceilings, integrated swirls ceiling
11 Months Ago
Third person model swapping based on current mode
11 Months Ago
Continuing floating walkway lookdev
11 Months Ago
Submitting missing metas for bucket, hammock
11 Months Ago
Prefab changes
11 Months Ago
Hook up server browser page to our server browser list backend Run same setup/methods as current main menu (this wont be changed anyway)
11 Months Ago
Fixed some skins item name
11 Months Ago
Merge from foliage_instancing
11 Months Ago
ServerBrowserList port to use the new UI entries Ported the tag system over to the new setup Tag prefab new style
11 Months Ago
Made it easier to pick up rugs
11 Months Ago
updated wallpaper viewmodel and set up in view and world
11 Months Ago
Iterating configs.
11 Months Ago
bucket variation blockouts with potato and apple variants