140,444 Commits over 4,352 Days - 1.34cph!

2 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
2 Days Ago
more overall glass damage for the building
2 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2
2 Days Ago
2 Days Ago
merge from useplayerupdatejobs3
2 Days Ago
merge from new_console-ui
2 Days Ago
update from main
2 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
2 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
2 Days Ago
Dont print every log twice
2 Days Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
2 Days Ago
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2 Days Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
2 Days Ago
Add debug drawing for cell coordinates and build status
2 Days Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
2 Days Ago
Fixed layout issues when using free aspect or low resolutions
2 Days Ago
merging medical syringe refresh to main
2 Days Ago
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2 Days Ago
Codegen
2 Days Ago
Fix crafting order bug
2 Days Ago
merge from main
2 Days Ago
merge from easter2026_dlc
2 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
2 Days Ago
Localized category buttons in item and vehicle tabs
2 Days Ago
merging salvaged cleaver refresh to main
2 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
2 Days Ago
wip
2 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
2 Days Ago
merge from main
2 Days Ago
Merge: from main
2 Days Ago
Disabled rich text on search bar base prefab
2 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
2 Days Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
2 Days Ago
adjusted inject self sound anim event
2 Days Ago
Updating skinning for bone armour
2 Days Ago
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2 Days Ago
merge from main
2 Days Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
2 Days Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
2 Days Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
2 Days Ago
merge from new_console-ui
2 Days Ago
Moved new error overlay to the OverlayCanvas
2 Days Ago
Restored loading screen
2 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
2 Days Ago
merge from main
2 Days Ago
merge from memcell_shortcircuit_tests
2 Days Ago
Added new memory cells tests to cover short circuits
2 Days Ago
merge from itemicons_compression_fix
2 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
2 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite