192,825 Commits over 4,049 Days - 1.98cph!

3 Days Ago
Jungle_update -> Aux3
3 Days Ago
jungle_dlc -> jungle_update
3 Days Ago
LS updates and S2P
3 Days Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
3 Days Ago
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3 Days Ago
Try to fix VPC builds on Linux/OSX
3 Days Ago
Salvaged Bamboo Shelves - Added cinematic textures and materials
3 Days Ago
reverted a sewer exit env volume override in compound scene
3 Days Ago
excavator scene2prefab
3 Days Ago
converted env volumes of the excavator
4 Days Ago
fixed some zfighting on jungle_ruins_e structure
4 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
4 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
4 Days Ago
fixed a legacy rotation leftover on armored steps block
4 Days Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
5 Days Ago
jungle storage cineamtic textures and materials
5 Days Ago
jungle storage lods and gibs
5 Days Ago
Submitting wood armour 3rd person updated skinning
5 Days Ago
Updating skinning for wood armour gloves
6 Days Ago
tiger sounds
6 Days Ago
merge from jungle_update
6 Days Ago
merge from underwater-effects
6 Days Ago
disable material/rig/animation import on new river mesh
6 Days Ago
merge from jungle_update
6 Days Ago
configurable caustics chroma separation, shader adjustments
6 Days Ago
jugnle wallpapers materials and icons
6 Days Ago
Fixing skinning for outbreak scientist
6 Days Ago
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6 Days Ago
Viewmodel glove slimmer models for: Lumberjack Hazmat Abyss Hazmat Tactical Gloves
6 Days Ago
Excluded rock and jungle rock from stand type weapon racks
6 Days Ago
Some shader tests
6 Days Ago
Jungle Rock - Added cinematic 4k textures and material
6 Days Ago
converted wooden buildings and dredge used in bandit town monument
6 Days Ago
converted wooden buildings used in stables and fishing village monuments
6 Days Ago
Jungle Rock - tweaked LOD3 to reduce popping
6 Days Ago
converted airfield hangars
6 Days Ago
added beat chest icon to beat chest gesture. Tweaked all other icons so they are more unified across the board - all now have identical mipmap settings, texture resolution etc
6 Days Ago
office building and industrial buildings converted, including prefab variants
6 Days Ago
adjustments to environment volumes brightness - increased overall level through building types volumes
6 Days Ago
Jungle Rock - Fixed weapon rack positions and corrected 3rd person entity rotation
6 Days Ago
caustics modulate sun light color rather than add separately
6 Days Ago
Loop join pass, merge nearby points to generate better trails for backtracking animals
6 Days Ago
water caustics work for all water types, show up underwater, and receive shadows
6 Days Ago
merge from jungle_dlc
6 Days Ago
prevent halfheight shelves to be deployed on top of each other endlessly