192,849 Commits over 4,049 Days - 1.98cph!

7 Days Ago
temp forcing a rename
7 Days Ago
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
7 Days Ago
▇▆█ █▅▋▉▋ ▆▇▄▍ ▆▄▍▍▊▅▅▄▍▍▄▇▊▋ ▉ ▊▌█▄▄▋ ▄▌▆▇▊▍▉█ ▉▊▌▉█▆ ▉▊ ▍▇▍▄ █▍█
7 Days Ago
Resolve file name capitalization issue
7 Days Ago
Update: rewrite ServerProfile exporters to work with new data layour - expanded unit test - Core binary should be the same, but copied from the freshest release build - purposefully borked ProfileBinViewer - will fix next Tests: unit tests & took a snapshot on craggy
7 Days Ago
Minor clean ups (VPC) minor cleanups Minor cleanups basically removing unnecessary changes
7 Days Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
7 Days Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
7 Days Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
7 Days Ago
fixed world model outline on jungle rock
7 Days Ago
Fixed smoothed points ending up under the terrain Placeholder material
7 Days Ago
toggled hide in workshop upload on high external stone wall
7 Days Ago
Hunter vision buff reveals the trails
7 Days Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
7 Days Ago
merge from wood armour gloves
7 Days Ago
jungle_update -> Aux3
7 Days Ago
vine_animation_setup -> jungle_update
7 Days Ago
Added 3p vine and vine descend animations
7 Days Ago
rebuilt mannifest
7 Days Ago
Updated materials and textures for wood armour gloves
7 Days Ago
First pass viewmodel camera animations for all pistols
7 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
7 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
7 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
7 Days Ago
Bamboo Salvaged Shelves - Small textures update
7 Days Ago
add vine 1st person decent animation
7 Days Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
7 Days Ago
restore changes
7 Days Ago
merge from jungle_update
7 Days Ago
Smooth the line renderer lines into nice curves
7 Days Ago
merge from jungle_update
7 Days Ago
3p_remove_curve -> jungle_update
7 Days Ago
Fix vine turning off mid way through the movement
7 Days Ago
Fixed wood armour glove material
7 Days Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
7 Days Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers
7 Days Ago
7 Days Ago
- Deleted test textures for wood armour gloves - Updated wood armour glove textures to 2k - Updated item prefab with world model reference and icon reference. - Added world model for wood armour gloves. - Created world model prefab for wood armour gloves. - Added icon for wood armour gloves.
7 Days Ago
Discard old points Trail generation tweaks and fixes
7 Days Ago
Added 4K textures and material setup
7 Days Ago
Updating blowpipe reload animation to end in rest idle
7 Days Ago
Merge rock_skin branch
7 Days Ago
re-linked up steamitem to beats chest gesture
7 Days Ago
Jungle DLC Rock - Initial commit
7 Days Ago
merge from jungle update
7 Days Ago
Home layout setup
8 Days Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
8 Days Ago
Updated wood armour gloves with lods and fixed token name in item prefab
8 Days Ago
Update: Rewrote how ServerProfiler.Core stores profiling data - got a 2% improvement on 1mil empty call benchmark It will be easier to add new features to the profiler (user scopes, user counters, continuous capture). Need to rewrite the exporters now. Tests: unit tests
8 Days Ago
dlc gesture - 3p gestures anim meta updated - player animator updated - viewmodel gesture animator updated - gesture set to be unlocked by default (for testing)