192,973 Commits over 4,049 Days - 1.99cph!
Client network entity caching
Client network entity caching
Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
Fixed sheet metal double door mirroring
Enable read/write on a few textures that spit errors on build server
Fixed sheet metal double door mirroring
Enable read/write on a few textures that spit errors on build server
Fixed errors in IOEntity gizmos when viewing as just a client
Fixed NRE's in UpdateCompass when playing without a LocalPlayer
Fixed errors in IOEntity gizmos when viewing as just a client
Fixed NRE's in UpdateCompass when playing without a LocalPlayer
content bundle assignment for double door skinnables
content bundle assignment for double door skinnables
More office stuff.
Shifted some furniture to keep light count optimized.
More office stuff.
Shifted some furniture to keep light count optimized.
Updated bear sounds
A few minor sound import setting tweaks
Updated bear sounds
A few minor sound import setting tweaks
manifest
double door 2048 texture size
manifest
double door 2048 texture size
Powerline_pole_b additional LOD
Powerline_pole_b additional LOD
Industrial prop e / additional LOD
Industrial prop e / additional LOD
lowered certain horse breed speed bonuses
lowered horse speed bonus from horse shoes
lowered horse speed bonus from full stamina / road
fixed horses being lootable by players other than their rider
lowered certain horse breed speed bonuses
lowered horse speed bonus from horse shoes
lowered horse speed bonus from full stamina / road
fixed horses being lootable by players other than their rider
Softer ambient wave sounds
Softer foliage rustles
Barefoot footsteps are lighter and less harsh in the high end
Polished collectable resource sounds
Softer ambient wave sounds
Softer foliage rustles
Barefoot footsteps are lighter and less harsh in the high end
Polished collectable resource sounds
merge from horse_equipment
merge from horse_equipment
Set references to variants
Set references to variants