195,461 Commits over 4,110 Days - 1.98cph!
Remove rich text from chat input box
Can now navigat teh emoji autocompelte with the up and down arrows, pressing enter will fill in the currently highlighted emoji
Various code review cleanup and comments
Various Patrol helicopter water fixes:
-will no longer dive underwater
-will no longer target players that are more than 3m underwater in the ocean (see oceanDepthTargetCutoff on PatrolHelicopterAI)
-rotor wash particles will now appear at ocean level when flying over water rather than on the seabed
Community OverlayNonScaled and UnderNonScaled roots will now scale with resolution, but not client UI scale setting
This means it should be consistently sized across resolutions and displays regardless of UI scale setting
▋▍▌█▄▄▄▆ ▊▇▊▇▄█▅▄▄ ▇▋▌█▄▇ ▄▄▊▇▆▍█▍ ▌▆ ▉█▅▍▇▆▌▄ ▌▊█-█▊▉▇▆-▋█▋▍▌ ▅▊▊▌██▋
Test setup on shotgun ammo
Fixed cinematic_list convar not working (missing PlayerModelCinematicList component)
▄▆▉▉▄▆▄▋ ▉▍▄▇▌▋▌▇▆▋_▉█▆▌▋▌▅▌▊▊█▅ - ▉█▊▇ ▇▋▉▆▊ ▋▅▇██▊▋█▆ █▉▇▊█▄▇▅█ ▊▇▅▉▇▇▇▇
▌▇▉▇██▉▋▆▆ ▊▉▍▉▌ ▅▄ ▉▆▉ ▌▇▄▇▅█▄ █▊▅▍▌▉
allow melee into the splash dmg fix colliders
▅▌▄▇▆▅▆▆▊█▍ ▊▉▍▇▄ - ▍█▅▉▆▅ ▆▊ ▊▆▋▇▆▄ ▄▉▉▍▅▅▄▍ ▅▆▊▅▍▋▋▉▇, ▍▍▉▊▍▉▍▇▄▊█▊ ▄▇▍▍▉▇ █▄▉▌▆▍ ▄▇▍.
█▆▋█'▅▆▆▋▉ ▅▇▊▇▆▄█▆ ▍▌▅▄▍▋ █▌█▍
Fix ferry getting stuck while departing the ferry terminal (and then warping to the next zone)
Fix ferry SphereCast returning incorrect values when it hit something
█▊▇▍ ▆█▇▋▆ ▇▌▄▍▆_▊▅▇▊▌▇▋█▇▋▊▅ ▆▉▆ ▆▍▊▅▊▆▊▍█▆_▍▅▅▊█▍▌▊▌▌▅▇ ▍▉▋▅▍▆▉▇▅▆▌█▄█
Fix resolved IP address checks to not trip on non local IPs
Merge branch 'main' into prerelease
Fix resolved IP address checks to not trip on non local IPs
Fix resolved IP address checks to not trip on non local IPs
Fix turrets not spawning correctly on nexus ferry
Update CraggyIsland_Nexus to have a ferry terminal
Hide the marker list while in the nexus map
Update global_networked_bases/2021
Cherry pick
84602 (BeginWrite called twice)
ComputeBuffer.BeginWrite will call warning if it is called twice before EndWrite is called
getting rid of shadow proxies on objects where it didn't suit with the flashlight
getting rid of shadow proxies on objects where it didn't suit with the flashlight
Backport crash fix for DMX unserializer
Make ents.GetMapCreatedEntity shared
Don't be an idiot and make it shared properly
FIx skill configs not applying in time for singleplayer
Pull Requests (Community Contributions)
* TTT: make Poltergeist weapon range easier to override
* TTT: fix notification sound cue and make it toggleable
* DListView ignores invisible lines
Fix metropolice crashing when its target is removed during a burst
Steam Voice Settings opens Steam Settings in overlay
Recent steam update removed the old voicesettings option
Apply seamless cubemap hack from VDC
studiomdl.exe larger vtx buffer and safeguards against overflow crashing
Fix a super weird issue affecting rendering
poster support for cl_leveloverview
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
Limit cubemap hack to 64x64 cubemaps
Merge branch 'main' into prerelease
Limit cubemap hack to 64x64 cubemaps
Limit cubemap hack to 64x64 cubemaps
Water cooler and water jug meshes/prefabs/textures
Convert sam site bottom to RendererLOD
Update sam site prefab with new InstancedMeshFilter
Make ents.GetMapCreatedEntity shared
Don't be an idiot and make it shared properly
FIx skill configs not applying in time for singleplayer
Pull Requests (Community Contributions)
* TTT: make Poltergeist weapon range easier to override
* TTT: fix notification sound cue and make it toggleable
* DListView ignores invisible lines
Fix metropolice crashing when its target is removed during a burst
Steam Voice Settings opens Steam Settings in overlay
Recent steam update removed the old voicesettings option
Apply seamless cubemap hack from VDC
studiomdl.exe larger vtx buffer and safeguards against overflow crashing
Fix a super weird issue affecting rendering
poster support for cl_leveloverview
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
Fix entity update being recieved before global network update
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
Merge from main -> global_networked_bases
Fix entity configs not being added & windmill prefab updated
setting up static pumpjack prefab with animated oiljack arm