129,360 Commits over 4,201 Days - 1.28cph!

3 Months Ago
Fix max health display applying modifiers twice on the client.
3 Months Ago
Fixed advanced christmas lights spawning disabled bulbs
3 Months Ago
added new mesh for charity plushie 01 set up new prefabs for the new plushie updated textures and materials and set up new material for plushie sash
3 Months Ago
Fixed the propellers not rotating with movement speed
3 Months Ago
▊▊▉▊ █▋▌▊ ▍▌▊ ▌█▆▉ ▄▊▉▍█▅ ▊▍ ▍▇▍▆▇▍ ▅▍▅▄ ▆▅▋ ▍▋█▋ ▅▊ ▄▆▆▅▌▆ ▆▆▉▋▌ ▍▅▍▊ ▉▇██▉▊ ▋▌█▌▅▄▋ ▄▌▅▆▇▉ ▊▊▋▆ ▅▄▄▊▊▆▇ ▄ ▅▆▄██▍ ▆▊▍▇ ▇▌▇ ▋▅▉▆▊▉▉ ▊▊▆▍▌▅▇ ▇█▍▅▊ ▄▋▄▌▊▊█▅▍▋ ▉ ▇▇▌▌
3 Months Ago
Add Waterworld to the scene loader
3 Months Ago
Update: Test.ServerOcclusion - update stale cases with new ones This was much more painful than expected. Need to update the perf test next Tests: ran the unit tests
3 Months Ago
Fix changelog panel looking wrong when first opening it Fix changelog button remaining toggled on if closing the inventory menu whilst changelog panel is open
3 Months Ago
RootMotionStrength applies to rotation properly (slerp reference rotation from previous to current when calculating delta)
3 Months Ago
constraint editor on by default
3 Months Ago
moved constraint editor to handles, re-used Unity's angular joint handles
3 Months Ago
More farm set dressing WIP
3 Months Ago
viewmodel medical syringe - Fixed sound being mistimed when used on wounded player
3 Months Ago
Blockout farm entrance kiosk WIP
3 Months Ago
Bugfix: replacing old occlusion cache to unblock unit tests All expect-true tests are currently failing - need updating the query locations Tests: ran the Server Occlusion tests
3 Months Ago
Update: batched OcclusionLineOfSight now handles sending updates internally (like serial) - driven by OcclusionLineOfSightNoBroadcast - this thing we can test Don't like this encapsulation, but it should prevent issues like missing foundPairs. Tests: none, trivial change
3 Months Ago
Scientist hit reacts and death prototype animations
3 Months Ago
Move field to server only
3 Months Ago
Renamed all lights in the pack to match the other IO items
3 Months Ago
Make sure to reset spotlight spring values on destroy
3 Months Ago
Spotlight: tweaked IO, deploy volumes and colliders Changed the guide mesh
3 Months Ago
Fixed skin viewer quality changing based on the texture quality setting Only works for the store for now, as these are the only readable skin textures
3 Months Ago
Christmas light setup following string light spawning changes Bulbs are poolable
3 Months Ago
String lights can spawn multiple prefabs, picked randomly Batching works with different prefabs and submeshes Spawned point lights are poolable
3 Months Ago
Fix compile error
3 Months Ago
Show error toast if we fail to change a skin because a player is sitting in the skinnable item
3 Months Ago
Make ReportPlayer and ReportBug prefab paths lowercase to avoid transforming it at runtime
3 Months Ago
Enable read/write on backdrop and road_tunnel meshes
3 Months Ago
Added new commands to studiomdl.exe $maxverts, $phyname, $internalname, $qcassert, $lcaseallsequences, $defaultfadein, $defaultfadeout More StudioMDL.exe commands Added $appendsource, $redefineattachment Added $skinnedLODs for StudioMDL Update StudioMDL usage info when given no parameters Added previously unmentioned command line options, dump supported .qc command list. StudioMdl metadata & icon VRAD: Added `-SunSamplesAreaLight` (Community Contribution) HLMV improvements Fixed crashes when doing stuff without a model selected When a material is missing, include the missing material name in "VMTs loaded" section HLMV: Fixed extremely slow screenshot performance * Images are now saved as .bmp instead of .tga More HLMV crash fixes with no model HLMV: Change Shader display to a read only text entry HLMV: Display selected material in a text box so it can be copied
3 Months Ago
Don't allow unloading the props asset scenes used by custom maps because some prefabs are needed at runtime via WorldGrid
3 Months Ago
▄▄▉▋▌ ▉▉█▆ ▄▄▅▇
3 Months Ago
▉▋▌▉▇▊
3 Months Ago
WIP orbital camera setup. Currently swaps cameras with pressing Q, Tab changes lock target, hold right click and use mouse to move orbit. Needs UI setup
3 Months Ago
Updated pilot pack suit media
3 Months Ago
backgroundvideo_fix -> main
3 Months Ago
Convar to force menu background videos to be webm only. Default = true
3 Months Ago
Added textures and set up a material for charity plushie 01
3 Months Ago
Change texture compression on the RHIB controls
3 Months Ago
Bugfix: player replication no longer stutters with UsePlayerUpdateJobs 2 Was iterating over wrong occlusion results - need to refactor to avoid future confusion Tests: 2p session on Craggy with UsePlayerUpdateJobs 2
3 Months Ago
Fix new drybox not spawning on the RHIB
3 Months Ago
gave BurstClothConstraint some rotation gizmos
3 Months Ago
Bugfix: rewrite batched OcclusionLineOfSight to supports sleepers Tests: 2p session on Craggy with UsePlayerUpdateJobs 2, disconnected multiple times - no more out-of-bounds exceptions
3 Months Ago
▅▉▇▊▆▍
3 Months Ago
chainsaw wip attack anims exported and anim controller edited
3 Months Ago
▄▇▉ ▌██▆▍ █▉▅ ▆▉▌█ ▍▉▍█ █▋▌▆ █▆▅▇▋▆▆▊ ▋▊ ▍▊▋▍▇█▍, ▋▋▌▋▆▆ ▆▋ ▅▍▋-▌▆ ▄▉▅▅▄ ▊▆▅█ ▊▅▍█▉ ▉▅ ▊▍ ▅█▉▋ ▍▄█▆ ▍▍ ▉▉ ▇ ▉▋█ ▊█▉▊▍▋▆▋ ▆▅▋▋▌, ▊▊▉ █▍▉ ▇▋▆▉ ▅▊▋▊▇▉▍ ▇▊▅▍▍▅▊▄▄▇ ▆▋█▌▇▋█▇
3 Months Ago
Adding new anim layers to player animator
3 Months Ago
Setup the rest of the player gesture animation buttons. Surrender and the dances don't work right now
3 Months Ago
Fixed RustButton CalculateLayoutInputHorizontal nre
3 Months Ago
Fixed DLC names not being translated in the inventory screen
3 Months Ago
Setup more anims: Viewmodel specific: manualcycle, dryfire, throw, use_self, use_other, use_other_wounded PlayModel specific: drop_item, pickup_item, drink, victory, wave