161,665 Commits over 4,597 Days - 1.47cph!

3 Months Ago
Remove the client colliders, not needed
3 Months Ago
merge from submarine_looting_fix
3 Months Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
3 Months Ago
WIP code
3 Months Ago
merge from main
3 Months Ago
Merge from main
3 Months Ago
merge from livestockanimals
3 Months Ago
Merge From Main
3 Months Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
3 Months Ago
Merge from attackheli_armour_damage
3 Months Ago
Collider r/w fixes
3 Months Ago
merge from main
3 Months Ago
Merge from main
3 Months Ago
merge from medical_honey_bandage
3 Months Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
3 Months Ago
Batch add stencil block to common shaders
3 Months Ago
Merge from main
3 Months Ago
merge from improved_event_saveloading
3 Months Ago
Proto
3 Months Ago
merge from main
3 Months Ago
Make sure to still restart oil rig radiation on server restart if the force reset fails
Rin
3 Months Ago
merge from hqm_ore
3 Months Ago
merge from main
Rin
3 Months Ago
Split off HQM ore spawn to their own population to allow for much rarer spawning Add rare HQM collectable spawns Placeholder resource values Manifest
3 Months Ago
Add PaintableRenderer for paintable cameras and setup with painting dialog prefab to fix background
3 Months Ago
Stop clearing camera target in gbufferpass which was stomping the camera clear colour
3 Months Ago
Add stencil block to molotov, and expose shadow intensity property to fix invisible bottle shadow
3 Months Ago
Remove terrain depth prepass alloc
3 Months Ago
Merge from npc_vending_optim
3 Months Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
3 Months Ago
Merge from rendererlod_collapse_improvements
3 Months Ago
Revert ziggurat pipe LOD change, S2P
3 Months Ago
Merge from main
Rin
3 Months Ago
merge from main
Rin
3 Months Ago
Adjusted Blockers at Launch site, Military Tunnels and Missile Silo S2P
Rin
3 Months Ago
Adjusted monument blocker protection and HP
3 Months Ago
Merge from vm_hand_spawn
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Fixed WireTool not overriding 3p_stance-idle_relax_running
3 Months Ago
Merge from main
3 Months Ago
Merge from AugustQuickfire_Buffs1
3 Months Ago
Merge from AugustQuickfire_2Pie2Furious
3 Months Ago
Merge from car_wheel_fix
3 Months Ago
Merge from white_firework_boomer
3 Months Ago
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3 Months Ago
Merge from new_navmesh_fixes (discarded testlist changes, will regenerate once merges are done)
3 Months Ago
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3 Months Ago
Merge from reduce_nade_stack_size
3 Months Ago
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3 Months Ago
Merge from homing_launcher_tweaks