157,157 Commits over 4,536 Days - 1.44cph!

3 Months Ago
merge from darts_game
3 Months Ago
fix invokes from strings to actions
3 Months Ago
Remove old slow mip map bias code
3 Months Ago
▊ ▉▄▉▆▉ ▌▊▅▋ ▆▉▄█
3 Months Ago
merge from raid_window_door_melee
3 Months Ago
▄ ▊▍▍▌▍ ▉▅▋▊ ▄▅▄▍▄▉▌▉▅▆▄▅█▉▆▆▌▇█▆▌▅
3 Months Ago
Reduce noise locker retexture
3 Months Ago
merge from AK_ReloadUpdate
3 Months Ago
merge from metabolism_optimization_2
3 Months Ago
Revert PlayerAnimation controller - merge issues
3 Months Ago
Second pass of monument blocker locker textures to make 'em dirtier
3 Months Ago
merge from rust_relay_server
3 Months Ago
merge from apartment_day_limit
3 Months Ago
Apply additional mip map bias when upscaling (DLSS)
3 Months Ago
fixed nasty memory leak with mesh data
3 Months Ago
refactored mesh data to be written directly with the native API and calculate normals ourselves, removes another gross mainthread bottleneck
3 Months Ago
Set _GlobalMipBias automatically from ConVar
3 Months Ago
Codegen
3 Months Ago
main -> game_room_dlc
3 Months Ago
demo_compat_crc_fix -> main
3 Months Ago
Stop Demo CRC being ignored in Editor
3 Months Ago
Resolve ConsoleMessage not being forwarded when FakePlayer is enabled
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Fix RendererLOD not swapping LOD meshes when used with StagedResourceEntity
3 Months Ago
fixed issue with sculpture not always initializing, cleaned up naming conventions
3 Months Ago
fixed capsule carve height being doubled
3 Months Ago
Comment cleanup
3 Months Ago
Refresh screen when flags change too for instant important updates
3 Months Ago
Monument blockers placement prefabs for LS, MT, large Oilrig To avoid player maintained monuments branch conflict, these prefabs have to be re-added to these scenes post PMM release Reduced vent cage health down to 100hp as it tends to lead only to shortcuts and does not warrant delaying players minutes at a time
3 Months Ago
Change to invoke instead of Update for map display
3 Months Ago
Profile monitor map udates
3 Months Ago
Change to insert x MORE, to be clear that it's the missing count, not total required count.
3 Months Ago
Powerup error toast now reads "Insert x Tech Trash" instead of just "Not enough items"
3 Months Ago
more cleanup
3 Months Ago
dead code cleanup
3 Months Ago
Screen map now only renders when the control computer is powered up.
3 Months Ago
Merge from main
3 Months Ago
Removed old god rays setting from the image effects tab as it no longer does anything
3 Months Ago
Fixed codegen not being able to generate code for entities in namespaces Added follow interaction to cows, they will follow a player who interacts with them until dismissed
3 Months Ago
Fix computer not being mountable for read only map view when satellite is descending
3 Months Ago
▇ ▉█▅▄▌▌ ▉▍▇▉ ▆▆▇▉▆▊█▊▍▋▊▅▇▌▍▉▆▆▍▉▊█▊▇▋ ▄▋▄▅▋▇ ▍▆▄ ▇▉▋▊▄▌▇ ▅▉▍▊▇▄▇▅▇ ▊▇▄▌▌▋▉ ▍▌▆▍▇▉ ▆▇ ▊▍▇█▇▋▉▆▄ ▆▉▌▋▊█▍▇▌▌ ▅▍▍█▅▊ ▄▌▌▋▍▍▊▇▉▍█▋ ▌▌▉▄ ▅▍▉▇▌▌ ▇█▇▉▉▊ ▄█ ▋█▆▌▆▍▋ █▅ ▆▌▉▅▊▍ ▅▉▄ ▆▄ ▌ ▄▌▌▋ ▆███ ▇█▍▇▅▆▍▉▍▉ ▉
3 Months Ago
▌ ▆▋▍▊▍█▄▌▄▌█▉▋▌▊▆ ▋▊▉▉█▄ ▄▋ ▆▋▊▍▅▅█▄▊▍▋ ▅▄▌▉▄▄▇▅ ██ ▆▋▉▌▋▌█ ▇▋ █▆▋▆▇▆▌▅▊ ▌▇▇▌▌▅█▆▍▄▉▉▄ ▌▉ ▆▄▍ ▄▄▇▇▍▊▌▉ ██▌▉▆▆▍ ▊▇ ▄▅▇▍██▉ ▍▇▋▆▇▇▆▍▇▇▋▄▇▉ █▋ ▍▆▊▍ ██ ▋▇▊▇▉█▅▊▍▊▊▌▇ ▉▌▊▆▅ ▆▌▆▌█▌▇▌▊▇ █▋▋█▅▉▉█▊▄ ▌▋ ▋▊█▅██ ▅▌▌▇ ▄▉▋▉▆▌▍ ▋▍ ▊ ▋▋▆▆▍▆▋ ▌▍█▄▅▆█▄▉ █▇█▍▊▌ ▉▅▋ ▅▊▉▆▋█▌▅▆▄▄█▅▆ ▅▊ ▇▌▇▆ ▌▆▆█▊█ ▉▆ ▄▍▌▅▅▉ ▋▉▆▉ ▆▄ ▅▄▄ █▄▅▆▅▆▆ ▇▄ ▆▌▌▌▇ ▄▊▇▍ ▉▄▆▅▌▇▊█▊█ ▋▉ ▇▄▌▆▌ █ ▉▅█▄ ▋▉▌▍ ▆▊▌▅▅▍▍▅ ▉▍▌▇▆▋▊ ▊▉▋ ▊█▍▋ ▄▊▉▊ ▄▆█ ▉▇▊▆▍▄▍▊▉ ▇▋▉ ▆▉▌█▉▅▋
3 Months Ago
Added a way to avoid GrabPasses being used when RRP is enabled via the shader maximum LOD
3 Months Ago
re-add rock sculpture to manifest
3 Months Ago
merge from main
3 Months Ago
merge from admin_safezone_looting
3 Months Ago
Set up shaders to use _GlobalMipBias uniform
3 Months Ago
Updated command description
3 Months Ago
merge from static_piano_variant