Update cl_init.lua (#1770)
* Update cl_init.lua
- Removed if statement and replaced it with 'and' and 'or'
- Entered 'view' table indexes directly upon creation (line 351)
local team = ent.Team and ent:Team() or TEAM_ANASSIGNED
AI conversion tool now works on Junkpiles, converts patrol routes, cover points, spawn data.
More new junkpile scientist prefab updates.
Fixed AIInformationZone.GetForPoint breaking if any entries are null.
Updated old AiLocaltionManager to use the new AIPoint stuff (until I remove it altogether).
BaseFollowPath state will now automatically follow the nearest path in the AIInformationZone if one isn't specified.
Fixed server-side junkpiles getting destroyed incorrectly sometimes, which was causing AI issues.