224,797 Commits over 3,714 Days - 2.52cph!

6 Years Ago
A fix that allows the showing of usernames too
6 Years Ago
latest art
6 Years Ago
clothing decay polish
6 Years Ago
Fixed awesome bug found by Rubat
6 Years Ago
never use CSteam3Server::eServerTypeP2P for dedicated servers
6 Years Ago
Attempting to force error
6 Years Ago
Network++ Save++
6 Years Ago
Merge from main
6 Years Ago
Added env.progresstime (pauses time of day progression when false)
6 Years Ago
Can only place one tool cupboard per building
6 Years Ago
Comment
6 Years Ago
junkyard ruin section terrain heightmap rebake
6 Years Ago
Increased building privilege radius around buildings to 16
6 Years Ago
Twig foundations can no longer be placed inside building privilege (only floors)
6 Years Ago
Keeping the game going forever for testing.
6 Years Ago
First un spawn test
6 Years Ago
Progress
6 Years Ago
Fixed decay values on clothing getting set in non-normalized space (was setting decay to 80 when a unit got hit, which made all of the unit's clothing invisible) Added a slider to the Decay component inspector to manually test durability changes
6 Years Ago
Missing file
6 Years Ago
Backup
6 Years Ago
Removing some debug logs PlayerController assigns default role on click failing any valid interactions (defined in entity settings)
6 Years Ago
Fixed interactions not being properly evaluated by playerController
6 Years Ago
Tribe tracker animator rework
6 Years Ago
More west coast. Materials & stuff.
6 Years Ago
More anim stuff
6 Years Ago
.
6 Years Ago
West coast
6 Years Ago
UI anim bits
6 Years Ago
Baskets now get placed instead of dropped by AI gatherers, fixes baskets full of food rolling down hills and falling into the ocean If an item is recommended by a role definition, keep desires will now treat that item as required (fixes gatherers dropping their baskets at weird times)
6 Years Ago
...
6 Years Ago
Quarry rocks mesh and texture progress
6 Years Ago
.
6 Years Ago
.
6 Years Ago
testing some fixes
6 Years Ago
Cleanup
6 Years Ago
More on AI Behaviour.
6 Years Ago
More PlayerController command buffer cleanup
6 Years Ago
Spawning
6 Years Ago
Scene
6 Years Ago
Testing spawn changes.
6 Years Ago
Fixed RadialMenuWidget NRE
6 Years Ago
PlayerController only clears command buffers before evaluating new target in MouseOver
6 Years Ago
Radial menu buffers command data and cleans up on deactivate callback
6 Years Ago
More cleanup
6 Years Ago
More logs
6 Years Ago
PlayerController cleanup + logging
6 Years Ago
combat ability min range WIP. radial now shows when holding right click.
6 Years Ago
...
6 Years Ago
Camera Tracking
6 Years Ago
procgen road material/texture tweaks