239,375 Commits over 3,837 Days - 2.60cph!
Rotate unicycle in customise menu + input hints
Start work on achievement system
Fixed incorrect ShowBullet reload animation event configuration
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added toolgun to render scene
scale adam back to original mats
Adjusted double armored doors door controller socket positions
Increased garage door door controller deploy bounds size
Input / output signals can be synchronous or async
Got simple expression graphs working again, now with signals
split off higher res ammunition from media branch and added to individual ammunition folders
Fixed deploy volume physic layer
vm sks fixes - skinned missing bolt carrier part & mag lock
SKS serializedVersion meta files changes
merge from electricity_power_fixes/2/doorcontroller
merge from fix_compressed_modded_tag"
Add library_install command (for editor)
Mount asset filesystem from libraries
Uploading libraries allows fbx files
Add Game.Ident (fixes sbox-issues/issues/5435)
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Leaderboard backup, run #
11418
Update harbor_crane_a to fix missing meshes
Fixed some bike suspension problems
Bring back fast manifest updates. Sometimes even if the full rebuild is fairly fast, I want to rebuild the manifest file without possibly affecting a bunch of other files.
Code gen, proto, manifest rebuild, meta files
Fix pool leaking items when saving authList of TC
Fix code not working outside of editor
merge from main -> qol_auth_friends_tc
Fixed missing ShowBullet animation events
Fixed the new camera animation system on the minigun/flamethrower/sks not respecting the head bob client setting
Fixed missing camera shakes when firing the sks
Water visibility distance tweaks & better lighting consistency between goggles and no goggles.
Fix transfer protection not disabling for your mounted entity if it's not a vehicle
Fixed sks firing animations early exiting causing camera clipping
Fixed missing ammo_true and ammo_false triggers, they're not used but are required for the empty state animator handling
Set up sks as skin of SAR, sks is no longer craftable
Fix SteamInventoryItem editor inspector not appearing for ItemSkins
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Add Facepunch Docs to README.md
Removed door controller server-side colliders to make sure they don't intercept C4 damages and to disable vehicle collisions
Fixed BaseProjectile ServerUse adding AI aim cone even when a human player was shooting