249,453 Commits over 3,959 Days - 2.63cph!
Populate the DLC tab and get popups working
Fix FlexTransition breaking if SwitchState is called before Awake is actually called
Add "Browse" button to env_spritetrail in Hammer
Fixed Rollermine visuals when it is hacked
Error handle invalid spawnlist data
Fixed crashes when trying to draw sprite textures
Fixed TEXTUREFLAGS_POINTSAMPLE not respecting TEXTUREFLAGS_NOMIP
▄▅▌▍▋ █▍▌ ▌▍▄ ▉▉█▍▇ ▉▉▉▍▋▇▋ ▋▆▇▍▋▋▆ ▊▆ ▉▇▄ █▄▌▅▅▋ ▅▉▄▆▊▇ ▇▆▆ ▆▄█▆ ▍▋█▅▊▇█▅▅▉▆, ▋▄ ▆█ ▉▆▊ ██▅▉▋▊ ▉▊▄▊█ █▄▊ ▌▆▇▇▄▍▆▋
+▊▊▄▄▋ █▉▅▌▋ ▍▉▊ ▄▄▇▍▋▊▄
reset scale variance on wood log pile
Initial jeep vehicle (won't drive properly yet)
Removing "RECYCLER IN SAFE ZONE" spam at server startup
Added detailed error messages when failing to deploy the tin can alarm wire
Add cq_oman map with associated terrain and a bunch of terrain materials
Update terrain
Fixed tin can alarm wire deployable on terrain holes
weapon came lookdev scene
Merge from hot_reload_unity -> main
more spraynet camo adjustments
Merge from hot_reload_unity -> main
Add hotreload package manually since specifying the package link requires a git client on PC
spraynet color update + RGB mask
Rough initial model
- lift and drag calculated from arbitrary control surface definitions, needs splitting up more
- still requires some fudge factors for proper lift within desirable rust speeds
Fixed IO hose grey material fuckery again
Merge from main -> monument_scenes
Merge from hot_reload_unity -> main
weapon camo folder cleanup
Merge from main -> hot_reload_unity
Merge from main -> hot_reload_unity
Select properly
Refactor DopePoint
Update AssetList Context Menu to use proper Delete shortcut name
merge from buildingerrors_improvements
Car radio now works on all 3 cockpit types (regular, with engine and armoured).
Car radio will only work when the car is powered on, the radio will turn off when the car is off.
Video https://files.facepunch.com/jacob/1b0611b1/Unity_PmVGc3WdK5.mp4
(WIP Visuals)
Some IO tweaks, now send a signal instead of passing power through when ringing
Updated icon, removed condition loss when picked up
spawn legacy wood log piles in all biomes plz
Make sure we do include reliable transform update when changing ownership
Squashed commit of the following:
commit 76f039bef3ee819f4b5e0b34179223405196d5bd
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 15:50:41 2024 +0100
Cleanup
commit 7559957d809b94986d20f93f417f69194138782a
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 15:43:55 2024 +0100
Some logs
commit ed9cb58705a97c3889d8d7a4ef97d8895b93dc98
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 15:04:35 2024 +0100
Remove debug log
commit 91c006383091050f87ac0a75b70df02e9ac17498
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 14:54:41 2024 +0100
Remove debugging - fix spike when flushing pending updates
commit a681e665208d87bc99c82ffb9865abc24365caa5
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 14:43:32 2024 +0100
Fix flags
commit 5eee6683b66a3b38390605a1f7ba72aaf51cc68a
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 14:34:28 2024 +0100
More debug
commit f35802593b1e9af772bf91a3eb451cb6c1c6dc3a
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 14:30:52 2024 +0100
Debugging
commit 42e0e1d3d06f4cce830c530e7b2e3943b94921e4
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 12:52:35 2024 +0100
++
commit d2402c9253ef520bdea0b141a393d0baa72a8d82
Author: kurozael <kurozael@gmail.com>
Date: Tue Aug 6 12:46:25 2024 +0100
Initial commit
Create new property on handle added
Rotation track