193,087 Commits over 4,049 Days - 1.99cph!

10 Months Ago
updated test cloth mat
10 Months Ago
merge from fix_runtime_profiling_pooling_warning
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from cargo_kill_triggers_fix
10 Months Ago
HurtOverlay and HurtPunch now respect showBloodOverlay convar so that we can disable just the image effects. (This is in addition to showBlood which already exists and disables the hurt effects but along with other blood particle effects)
10 Months Ago
Added showBloodOverlay convar for hurt image effects. (not implemented yet)
10 Months Ago
Merge from main
10 Months Ago
Fix player model issues
10 Months Ago
Merge from parent (stomp player_model)
10 Months Ago
Fix drumkit.deployed and waterbucket.worldmodel changes
10 Months Ago
Compile fixes, regenerate PlayerAnimation controller
10 Months Ago
Merge from main (stomped PlayerAnimator and BaseMountable)
10 Months Ago
Merge from compiler_field_fixes (should resolve prefabs reimporting when changing between Client and Server)
10 Months Ago
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10 Months Ago
Protobuf codegen
10 Months Ago
Update protobuf codegen tool to always include enums even if default value (they aren't really used in codebase but better to be safe)
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Merge from gesture_cancel_fix
10 Months Ago
Force the endGestureLoop trigger to false when starting a trigger, fixes it sometimes getting left on if the player cancels a looping gesture while the gesture is beginning
10 Months Ago
Fixed horses not being able to pass through holes in terrain
10 Months Ago
Add timer for how long each warmup scene takes to build
10 Months Ago
Merge from main -> protobuf_skip_default_fields
10 Months Ago
Add output scenes path to scene collection prefab
10 Months Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
10 Months Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
10 Months Ago
Delete warmup scenes
10 Months Ago
Update ignore.conf with demos & favorites.cfg
10 Months Ago
Move scenes to an "Output" subfolder
10 Months Ago
Commit empty versions of warmup scenes
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
Add "build warmup scenes" to the asset build pipeline (adds 5% to build time)
10 Months Ago
Recreate warmup scenes
10 Months Ago
Added warmup collection scene "WarmupScenes"
10 Months Ago
Remove `EntityToScene` component from the warmup scene, instead keep the `EntityToScene` components in a new config scene and output to separate warmup scenes Add tool to bulk update all warmup scenes with latest version of each prefab - recreate the output scene instead of loading it when running to cut export times in half
10 Months Ago
Slight refactor & comments added
10 Months Ago
Merge from main -> scene_warmup
10 Months Ago
Make SWEP:Think not run before NextAttack in singleplayer This mimics SWEP:Think's behavior in multiplayer. Call TOOL:Holster and Deploy when switching tools clientside This was done when using gmod_tool serverside only, it is now done when gmod_toolmode changes both clientside and shared. Added 2nd return value to GM:CanArmDupe hook (Community Contribution) Fix util.StringToType "int" erroring with invalid inputs
10 Months Ago
Merge from monument_scenes -> aux1
10 Months Ago
First stage integration
10 Months Ago
cape cloth prefab setup
10 Months Ago
Fixed terrain-blend shader secondary layer uv/tiling params not working
10 Months Ago
exported wolf attack test anim
10 Months Ago
merge from main
10 Months Ago
Travelling Vendor Revisions -> Main
10 Months Ago
Fix bug causing vendor to just sell one item