136,131 Commits over 4,293 Days - 1.32cph!

10 Months Ago
fixed world model outline on jungle rock
10 Months Ago
Fixed smoothed points ending up under the terrain Placeholder material
10 Months Ago
toggled hide in workshop upload on high external stone wall
10 Months Ago
Hunter vision buff reveals the trails
10 Months Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
10 Months Ago
merge from wood armour gloves
10 Months Ago
vine_animation_setup -> jungle_update
10 Months Ago
Added 3p vine and vine descend animations
10 Months Ago
rebuilt mannifest
10 Months Ago
First pass viewmodel camera animations for all pistols
10 Months Ago
Updated materials and textures for wood armour gloves
10 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
10 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
10 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
10 Months Ago
Bamboo Salvaged Shelves - Small textures update
10 Months Ago
add vine 1st person decent animation
10 Months Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
10 Months Ago
restore changes
10 Months Ago
merge from jungle_update
10 Months Ago
Smooth the line renderer lines into nice curves
10 Months Ago
merge from jungle_update
10 Months Ago
3p_remove_curve -> jungle_update
10 Months Ago
Fix vine turning off mid way through the movement
10 Months Ago
Fixed wood armour glove material
10 Months Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
10 Months Ago
Added in new Pie Toppers for the new Jungle Meat Setup Material for new Jungle Pie Toppers
10 Months Ago
- Deleted test textures for wood armour gloves - Updated wood armour glove textures to 2k - Updated item prefab with world model reference and icon reference. - Added world model for wood armour gloves. - Created world model prefab for wood armour gloves. - Added icon for wood armour gloves.
10 Months Ago
Discard old points Trail generation tweaks and fixes
10 Months Ago
Updating blowpipe reload animation to end in rest idle
10 Months Ago
Merge rock_skin branch
10 Months Ago
re-linked up steamitem to beats chest gesture
10 Months Ago
Jungle DLC Rock - Initial commit
10 Months Ago
merge from jungle update
10 Months Ago
Home layout setup
10 Months Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
10 Months Ago
Updated wood armour gloves with lods and fixed token name in item prefab
10 Months Ago
Update: Rewrote how ServerProfiler.Core stores profiling data - got a 2% improvement on 1mil empty call benchmark It will be easier to add new features to the profiler (user scopes, user counters, continuous capture). Need to rewrite the exporters now. Tests: unit tests
10 Months Ago
dlc gesture - 3p gestures anim meta updated - player animator updated - viewmodel gesture animator updated - gesture set to be unlocked by default (for testing)
10 Months Ago
Dont curve the bottom part of the vine when travelling on it - ensures hands stay in the correct location, but it doesnt look as good Fix look rotation log message on vine mountable
10 Months Ago
vine_renderer_descent_fix -> jungle_update
10 Months Ago
Fix vine visual not resetting properly after descent
10 Months Ago
Adjusted kapok lods
10 Months Ago
Setup obsidian knife for weapon racks.
10 Months Ago
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
10 Months Ago
rebuilt manifest just incase
10 Months Ago
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
10 Months Ago
vine_visuals_line_up_fix -> jungle_update
10 Months Ago
Greatly reduce the vine point moving strengh. Should fix issues with the visuals not matching mountable position
10 Months Ago
vine_visuals_render_fix -> jungle_update
10 Months Ago
Possible fix for vines not rendering until within interact range