136,088 Commits over 4,444 Days - 1.28cph!

10 Months Ago
merge from /refresh_sorting_bug/community_prioritise_premium
10 Months Ago
merge from streamermode_respawn_fix
10 Months Ago
merge from batched_water_trace_topology_fix
10 Months Ago
If not on the home page, then pause the store modal video. This prevents events from firing when you are on other pages.
10 Months Ago
hide it when hiding cancel as well (not needed)
10 Months Ago
Ensure loading screen always respects streamermode, even if you only enable it once joining a server
11 Months Ago
merge from main
11 Months Ago
subtract 128316 fix_nametags_terrain_holes
11 Months Ago
merge from tutorial_video_fix_3
11 Months Ago
Fix layer of hexagon tile collider
11 Months Ago
Ensure prioritising premium will cancel currently running query the same as the cache does
11 Months Ago
Ensure 'prioritise premium' works on community servers
11 Months Ago
Fix issues with the friends name not showing if theres only 1 on another server
11 Months Ago
Ensure cancel button works correctly on the browser
11 Months Ago
Force 'applyfilters' after any kind of refresh
11 Months Ago
Invert players search
11 Months Ago
check for 'no servers' after tying in the search bar so the icon doesnt popup all the time
11 Months Ago
Remove testing force code
11 Months Ago
Better map screens Seperate off new material Bunch of methods from regular in game map
11 Months Ago
merge from steamcrafting_fixes
11 Months Ago
merge from invis_overlay_quality_fix
11 Months Ago
merge from fix_nametags_terrain_holes
11 Months Ago
merge from ban_notifications_fix
11 Months Ago
merge from new_menu2
11 Months Ago
merge from tutorial_video_fix_3
11 Months Ago
merge from scene_warmup_fixes
11 Months Ago
Fix ChocolateEgg_COL and snow_pile_3x6_LOD2 not having read/write enabled
11 Months Ago
Fix hexagon tiles using LOD0 mesh as their collider Mark LOD3 as read/write enabled
11 Months Ago
Add some more null checks to BikeVehicleAudio
11 Months Ago
Fix range_terrain_slope collider missing read/write
11 Months Ago
Fix bank vault missing read/write on colliders (LOD3 meshes)
11 Months Ago
naval_update -> scientist_rhib
11 Months Ago
Fix prefabs in assets/scenes/release and assets/scripts not packed for custom maps to use
11 Months Ago
main -> naval_update
11 Months Ago
Use a relatively small render texture for display Seems to work in most cases (since the video is transcoded)
11 Months Ago
Try just bundling the video and play it that way (its very small 2MB~), so should be very low impact
11 Months Ago
Mark coat_hanger collision meshes as read/write
11 Months Ago
Never destroy the currently displayed texture on the loading screen Only free old textures after we have loaded new ones
11 Months Ago
Prevent fall damage sfx playing when in debug.invis
11 Months Ago
Cozy Beanbag Seat - Updated textures and materials, updated WIP gibs
11 Months Ago
z data error
11 Months Ago
merge from main
11 Months Ago
Make ClientsideModel able to be hit by clientside only traces * When using physics. Collision bounds must be set manually if model changes. Merged Pull Requests * TTT: Updated Turkish localization (Community Contribution) * Main menu: Make check box labels clickable (Community Contribution) * TTT: Set Attacker and Inflictor to usages of SWEP:FireBullets (Community Contribution)
11 Months Ago
properly attach egg to hands during animations
11 Months Ago
main -> new_menu2
11 Months Ago
Fix ban notifications not coming in
11 Months Ago
Disabled mip map limits on cannot_see_icon to fix low resolution debug.invis icon overlay when using low graphics settings
11 Months Ago
Update: shaping up SendEntityUpdates, not complete I'll need to refactor out sending logic from parallel server occlusion, and reuse some previous results, but at this point the direction is clear Tests: compiles in editor
11 Months Ago
Fix tugboat, scraptranspoheli light lods -> dynamic
11 Months Ago
MsgC no longer outputs empty strings when first arg is a color Update launcher_main.rc - fix version Added NPC:BecomeRagdoll Same as Nextbot:BecomeRagdoll Added NPC:SetForceCrouch Allows force crouching Citizens and combine soldiers. Added new commands to studiomdl.exe $maxverts, $phyname, $internalname, $qcassert, $lcaseallsequences, $defaultfadein, $defaultfadeout More StudioMDL.exe commands Added $appendsource, $redefineattachment Added $skinnedLODs for StudioMDL Update StudioMDL usage info when given no parameters Added previously unmentioned command line options, dump supported .qc command list. StudioMdl metadata & icon VRAD: Added `-SunSamplesAreaLight` (Community Contribution) HLMV improvements Fixed crashes when doing stuff without a model selected When a material is missing, include the missing material name in "VMTs loaded" section HLMV: Fixed extremely slow screenshot performance * Images are now saved as .bmp instead of .tga More HLMV crash fixes with no model HLMV: Change Shader display to a read only text entry HLMV: Display selected material in a text box so it can be copied Limit static prop counts to save values for now Fixed regression in gmod_camera