197,738 Commits over 4,140 Days - 1.99cph!

11 Months Ago
11 Months Ago
Jungle ruin stone albedo test
11 Months Ago
▍▌▊█▉▌ ▅▆▌▇▊▋▋▉▋▊▄ ▆▌▅▋ █▄ ▆▊▅▆▌▇ ▅▊▉▄▊▋▋▇▌▆▆ (▌▆█ █▇▇▌▌ ▍▍ ▊▊ ▌▇▉▉ ▋▇▌▇▉▇ ▌▊▊ ▄▋▅ ▋▄▆▅ ▍▉▇▉▍▊)
11 Months Ago
Merge from fix_reserved_slots_expiry -> main
11 Months Ago
Fixed reserved slots not expiring until a player joined the queue (or server) without a reserved slot Fixed a player able to use expired reservation to join (incase the first fix doesn't work)
11 Months Ago
fish spawn rate tweaks
11 Months Ago
merge from tincan_alarm
11 Months Ago
Cancel wire deployment if the player died Demo NRE fix
11 Months Ago
Fixed the wire deployment DDraw lines ghosting (applied the same fix to the WireTool)
11 Months Ago
player update. sks set up
11 Months Ago
Tweaked the deploy volumes to allow closer placement from other deployables Improved wire through walls checks
11 Months Ago
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11 Months Ago
▉▅█ ▄▇▌▍▅▌█▌▆ ▋▆▉▊▇▇█ ▍▊█ ▇▊▄▌█▍▍▆▋▇ ▉▆▅ ▄▄ ▍▉▆▉▋ ▇▊▍▆█▊ ▇▌▋ █▆▅▇▄▋▋▍ █▇▄▆ ▉▊▉▋▉ ▄▉▉▇ ▋▆█▌▅▋▋ ▌█▌▉ ▅█▇▅ █▌▅▆▇ ▄▅▌ █▉▋ ▍▇▉▍▊▌ ▇█▊ ▍▋ █▌▄▄▅▍█'▉ ▅▄▇█ ▆▊▌▇▆▇ ▊▇ ▍▆█▋▇▆▉ ▆▋▋▄ ▊▅▋ ▇▆▆▆▌▅▇▍█▊▊▍▆▆<▋▉▅▅> ▄▊▋▅█▇ ▊▍ █▆▌▇▄▊▆▉▆▊ ▄▍▉▉▍ ▄▌▌▅▇▍ ▆▉ ▆▊▍▊█▍▅▌▍▊ ▍▊▅▅▄ ▊▍▊▋▄▄
11 Months Ago
Updated office_ceiling_light_b texture resolution
11 Months Ago
▉▉▄ ▊█ ▄▄▅▊▊▇▋▇▅▅ ▇▉▄▇ ▆▇▄▄ ▍▌ ▊▋▊█▊▄▋▋▅ █▍ █▊▆▄▄▆▅█▌█▋ ▉▅▉▉▉▋ ▋▍ ▉▉▄▋ ▌▇█▋ ▍▊▉▍▆▊ ▆▍ ▌▌▆▅▅▌▊▅▇ ▌▅ █▌▅█▄▄▆ ▍█▇▌▇
11 Months Ago
Distributing dismount points across ragdoll bones for more reliable dismount without offset issues
11 Months Ago
code review changes - client state initialized from networked parent entityref - removed some redundant client flag setting - eye positions levels out after ragdolling ends
11 Months Ago
added shoal fish to env_fish on main camera and tweaked numbers and values of all fish
11 Months Ago
Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
11 Months Ago
Added two storey ruin variants. First pass of jungle ruin level assembly,
11 Months Ago
exported wolf run 180 turn left to run rm and wolf attack 1 rm anims
11 Months Ago
Updated office_ceiling_light_b Model and Prefab Added New Textures and Materials for office_ceiling_light_b
11 Months Ago
11 Months Ago
More hill cliff progress Made all hill cliffs 10% flatter
11 Months Ago
fixed no cliffs spawning below zero in test level
11 Months Ago
Undo flexcontroller changes to see if they cause the crashes Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
11 Months Ago
Undo flexcontroller changes to see if they cause the crashes Limit flex counts to 1k to avoid crashing There will be a warning when the limit is hit now.
11 Months Ago
Update to Boomerang Textures
11 Months Ago
Update to Boomerang Material and Mesh
11 Months Ago
removed crustaceans material and replaced all instances of it with barnacles material,
11 Months Ago
11 Months Ago
merge from tincan_alarm
11 Months Ago
Protection values again, forgot to CTRL+S last time
11 Months Ago
Elevators can now trigger the tin can alarm, because why not
11 Months Ago
fixed some oddities with ore nodes by not using certain topologies (alt/cluster)
11 Months Ago
merge from tincan_alarm
11 Months Ago
Updated protection values
11 Months Ago
Cherry picked Remove topology for monuments
11 Months Ago
Vendor Restock Changes -> Main
11 Months Ago
Upped starting stock to 20
11 Months Ago
water triggers inside canyon to remove ocean surface
11 Months Ago
unique environment test level reduced stack
11 Months Ago
autospawn folder for unique environment prefabs
11 Months Ago
unique environment - canyon_a scene setup
11 Months Ago
updated lake normal texture
11 Months Ago
tin can alarm sounds
11 Months Ago
Cabling now works with new parenting structure
11 Months Ago
Merge from main
11 Months Ago
Merge from pickup_item_number_size
11 Months Ago
missing file save