202,772 Commits over 4,202 Days - 2.01cph!

2 Years Ago
Added "Apply Color to Alpha" toggle to "Particles/Pixel Lit Advanced" shader
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Re-enable burst on culling jobs
2 Years Ago
Changed particle accum triplanar sampling from world to local space
2 Years Ago
Cleanup & scene backup
2 Years Ago
Cherrypick launcher blockout
2 Years Ago
homing missile blockout folder setup
2 Years Ago
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2 Years Ago
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2 Years Ago
Parent merge
2 Years Ago
Manifest rebuild
2 Years Ago
Merge AttackHelicopter -> Aux2
2 Years Ago
Allow admins to auto-hover as well (Paddy request)
2 Years Ago
Merge AttackHelicopter -> Aux2
2 Years Ago
Added heli auto-hover support in builds, developer only. Hold sprint and press Fire1 while mounted in heli (either seat).
2 Years Ago
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2 Years Ago
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2 Years Ago
Merge from main
2 Years Ago
Yaw clamp edit
2 Years Ago
Set up the new attack heli turret model
2 Years Ago
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2 Years Ago
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2 Years Ago
Fix RendererArray having initial capacity of 32k instead of 512 (typo) causing other arrays not to be resized alongside it Fix DrawCallArray not resizing immediately after adding draw call Fix IndirectArgs not scaling to 5x the size of the draw calls (for 5 uint each draw call)
2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Print info if a RendererLOD has null "States"
2 Years Ago
Regenerate protobuf
2 Years Ago
Merge from main/media_improvements
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Merge from global_networked_bases -> aux2
2 Years Ago
Disable burst for all culling jobs
2 Years Ago
Added support for a mountable to equip an item of clothing on the player while mounted (see wearWhileMounted on BaseMountable)
2 Years Ago
Parachute lines now get updated all the time, not just after the deploy animation
2 Years Ago
Fixed abyss suit spinning wheels not being disabled when a parachute is equipped
2 Years Ago
Merge from main
2 Years Ago
Merge from hackweek-chat-emoji
2 Years Ago
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2 Years Ago
Possibly improved emoji's briefly showing a frame from another emoji while typing in an input field Blit a black texture over the video RT when pulling it from the pool
2 Years Ago
Full manifest rebuild
2 Years Ago
Renamed beancan emoji to coffeecan
2 Years Ago
Fix clan chat emoji's not working
2 Years Ago
Merge from main
2 Years Ago
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2 Years Ago
Added instanced rendering inside the SceneView (only runs inside editor)
2 Years Ago
Added large panel collider for workcart_aboveground, removed extra railing colliders (panel will cover them well enough on its own)
2 Years Ago
Merge cell_pooling -> global_networked_bases
2 Years Ago
Return List<CellId> to pool when a partition removes the last cell in it's list
2 Years Ago
Merge cell_pooling -> global_networked_bases
2 Years Ago
Fix "RemovePackedCell" -> "RemoveCellWithSpace"