reporust_rebootcancel

128,620 Commits over 4,140 Days - 1.29cph!

5 Days Ago
Remove garbage allocations from calls to FindItemsByItemID
5 Days Ago
More static resets Added a command to debug trueshadow update groups
5 Days Ago
Skin viewer glow tweaks
5 Days Ago
HttpImage static fields reset
5 Days Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
5 Days Ago
Add a function to estimate memory usage to the batching system
5 Days Ago
Move EstimateMeshBytes to an extension.
5 Days Ago
merge from main
5 Days Ago
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5 Days Ago
merge domain reload to main
5 Days Ago
merge from main to resolve conflicts
5 Days Ago
Allow drawing instances without making use of monster meshes.
5 Days Ago
Allow drawing instances without making use of monster meshes.
5 Days Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
5 Days Ago
Fix piplights on hazmat codelock skin
5 Days Ago
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5 Days Ago
Fix first person ice AK particles not being visible.
5 Days Ago
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5 Days Ago
restore textures.3.bundle from cs126918
5 Days Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
5 Days Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
5 Days Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
5 Days Ago
Merge from fix_ammo_contents_bug
5 Days Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
5 Days Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
5 Days Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
5 Days Ago
New Modal for Tutorial - New players
5 Days Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
5 Days Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
5 Days Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
5 Days Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
5 Days Ago
Adding some seaweed to anchor, hanging tires prefabs
5 Days Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
5 Days Ago
Merge from hardcore_refresh
5 Days Ago
Another possible map clearing while server restarts fix
5 Days Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
5 Days Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
5 Days Ago
new_menu -> main
5 Days Ago
Automatically disable the loading spinner if it takes too long
5 Days Ago
Cancelling a running query will also hide the loading spinner
5 Days Ago
Fixed overlapping texts in the checkout result screen
5 Days Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
5 Days Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
5 Days Ago
Re-added visor material to cinematic pilot rig
5 Days Ago
Show the amount of results on each tabs when searching in the settings screen
5 Days Ago
merge from rectmask_optims
5 Days Ago
Missed a mask in the death screen
5 Days Ago
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
5 Days Ago
Long loading screen tips will now wrap properly